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-   -   Happiness (http://forum.shrapnelgames.com/showthread.php?t=6907)

WillyNilly August 8th, 2002 03:13 AM

Happiness
 
I was ran out of minerals and so I had to halt production on a bunch of planets that were miserable because I was losing battles. Typically these planets were angry, but after a turn or two of no work the skyrocketed up to Jubulient.

Does letting you people take a few month off from work make them happier or was I just lucky?

Phoenix-D August 8th, 2002 03:48 AM

Re: Happiness
 
You got lucky, I think.

Phoenix-D

Baron Munchausen August 8th, 2002 03:53 AM

Re: Happiness
 
MM claims that there is no connection between production levels and happiness anymore. Well, no connection from production to happiness. Of course happiness affects production.

You must have had some other events in that system that helped those planets get happier. Did you move a fleet into the system?

[ August 08, 2002, 02:54: Message edited by: Baron Munchausen ]

Pax August 8th, 2002 07:55 AM

Re: Happiness
 
Quote:

Originally posted by WillyNilly:
Does letting you people take a few month off from work make them happier or was I just lucky?
<font size="2" face="Verdana, Helvetica, sans-serif">Is your happiness model, by any chance, "Neutral" ... ? Building ships (I sh*t thee not!) angers people when you have a Neutral happiness model.

Sucks major ... er ... n/m let's at least try and keep this PG-13, I'm sure you get the idea anyway.

Taz-in-Space August 9th, 2002 08:23 AM

Re: Happiness
 
Ummm Pax, use the anger Emoticon - http://forum.shrapnelgames.com/images/icons/icon8.gif -
But remember... only eight allowed!


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