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-   -   Training fleets/ships - question (http://forum.shrapnelgames.com/showthread.php?t=6936)

Elowan August 10th, 2002 06:11 PM

Training fleets/ships - question
 
If you have an experienced fleet and add an FNG - does that newbie acquire some of the experience absent a neural net? If so - how much?

Does it make sense to train up a fleet of 60% completed hulls to the max, refit and then distribute them to other fleets?

Can we discuss various training techniques? Start out by considering the question: How soon do you research Adv Military -> training facilities? Can a TF be built on a orbiting base?

What about moth-balled ships in a system and/or sector?

Do Fleet/Ship/System TF's stack?

FNG's like to know this stuff.

'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'

Taz-in-Space August 11th, 2002 03:37 AM

Re: Training fleets/ships - question
 
Quote:

If you have an experienced fleet and add an FNG - does that newbie acquire some of the experience absent a neural net? If so - how much?
<font size="2" face="Verdana, Helvetica, sans-serif">AFAIK, there are TWO experience modifiers: Fleet and Ship. If you add a ship to a fleet it will get the fleet bonus automatically, but will not modify the Ship experience(without the Neural Net). I believe , but have not tested, that the neural net is required to add the best Ship experience.
Quote:

Does it make sense to train up a fleet of 60% completed hulls to the max, refit and then distribute them to other fleets?
<font size="2" face="Verdana, Helvetica, sans-serif">A fleet's experience doesn't follow a ship to another fleet. (but the Ship experience does.)
Quote:

Start out by considering the question: How soon do you research Adv Military -&gt; training facilities?
<font size="2" face="Verdana, Helvetica, sans-serif">I usually wait until mid-game to add this. there are other things that I believe are more inportant. ECM SENSERS GOOD WEAPONS ARMOR SHIELDS PROPULSION ETC.
Quote:

Can a TF be built on a orbiting base?
<font size="2" face="Verdana, Helvetica, sans-serif">NO. But you may be able to MOD a component to include the training traits.
Quote:

What about moth-balled ships in a system and/or sector?
<font size="2" face="Verdana, Helvetica, sans-serif">Interesting question. I don't know, I never tried to train a mothballed ship.
Quote:

Do Fleet/Ship/System TF's stack?
<font size="2" face="Verdana, Helvetica, sans-serif">Yes. Take a planet with moons. add training facilities to planet and moons. note that training is now faster! http://forum.shrapnelgames.com/images/icons/icon7.gif


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