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Does TCP/IP work now?
I'm sending off for gold tommorow and it just occured to me that TCP/IP is supposed to work now!
Does it? Is there a limit to players? Just 1 on 1 with some AI's or more?? Thanks, Ken |
Re: Does TCP/IP work now?
I tried it once, and it took a little going to get moving but eventually it did work. It can be set up any way a normal game can.
Phoenix-D |
Re: Does TCP/IP work now?
Yup, works fine now. Just gotta get it going.
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Re: Does TCP/IP work now?
I could not get it going... and i have helped set up 1500 clients over 3 buildings...
please explain step by step what you did.. Sort of a iso9000 of seiv tcpip |
Re: Does TCP/IP work now?
Ugh! Fyron and I tried desperatly to get it to work...but to no avail. I must admit it is a little complicated. I think the problem was that he had a firewall.
Would anyone without a firewall like to attempt to try a tcp/ip game with me...just send me an e-mail at capt-kwok@rogers.com. I'm curious to see if that was the problem or not. Thanks! |
Re: Does TCP/IP work now?
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Re: Does TCP/IP work now?
Your firewall has to pass ports 6716 and 6720 for tcp/ip tp be able to connect.
Geoschmo |
Re: Does TCP/IP work now?
Well, first of all, running IIRC:
-My firewall was NOT SE4's friend. I had to disable Zonealarm. -The game must have a name, and BOTH players need the name, which *must* be typed identically. If it's not, it Will Not Work. -the game host is automaticlly included in the game those were the really obvious problems we had.. Phoenix-D |
Re: Does TCP/IP work now?
Geoschmo, who exactly would one go about doing that?
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Re: Does TCP/IP work now?
I have also made a sticky a promising TCP/IP post from sometime back.
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