![]() |
Refit & rename
If a ship hasn't been renamed yet (you know, like those super-roleplayers do, naming every ship individually), do you think the game should automatically rename it to the new class name when it is refit?
|
Re: Refit & rename
you mean people do not name each ship individually?
|
Re: Refit & rename
I do name all my ships individually and what I'd like to see is a drop-down list in response to clicking on the NAME button. This drop-down list would display the contents of a text file shipnames.txt.
|
Re: Refit & rename
I typically only rename ships when I notice that two have gotten the same identifier due to refits, and even then I usually just renumber.
I've occasionally given a ship a name when it's done something noteworthy, or was put into a game fiction piece where it needed a name, but usually I don't bother. |
Re: Refit & rename
Now how can someone name hundreds of ships individually? It looks like there are people with radically different game styles here. http://forum.shrapnelgames.com/images/icons/icon7.gif If you only have 50 or so ships at a time during a game that's one thing. But the way some people play, with hundreds or even thousands of ships, there's no reasonable way to come up with individually unique names.
|
Re: Refit & rename
Quote:
|
Re: Refit & rename
I've had a couple of games where I have individually named around 500 ships. Fortunately they were all alien names...
|
Re: Refit & rename
In addition to either the automatic renaming or the option to automatic rename is to have the ships listed under the fleet name in the ship/units display (F6) rather than have the ships separately listed and the fleets separately listed.
In other words, if a ship is assigned to a fleet, it would be listed under that fleet name rather than grouped with all the assigned and unassigned ships It is a real pain to |
Re: Refit & rename
Quote:
|
Re: Refit & rename
The way I name my ships is name followed by designator and number, thusly:
Razzia MC-0001 (beneath that is the name applied during the design.) In DESIGN, I select from a design list that lists CLASS NAMES. Thus I would have a TYPE Name associated with a class name. Hence a design might be: Hull type: Cruiser Design class: Missile Cruiser Class Name: Aegis IV-cm (lvl4 - capitol ship missiles) The NAME then ends up: Aegis IV-cm 0001 then it's renamed to: Razzia MC-0001 Aegis IV-cm <-- this will show automagically in the list at a planet, etc. My Dsgnname file looks something like this: =============================== -- [Escort] -- Escort EC- =============================== -- [Explorer] -- Nebula NC- =============================== -- [Missile Cruiser] -- Aegis MC- =============================== ... etc and ad infinitum, ad nauseum. Works for me. Automatically keeps me in touch with possibly out-running my production since I have to pause whilst churning out ships. [ August 12, 2002, 23:21: Message edited by: Elowan ] |
All times are GMT -4. The time now is 03:33 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.