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Deathstalkers MountMod, GoldPatch2
Deathstalker's Mount Mod (se4Gold Patch2)(1.78)
(sequestered in the download forums or use the link here) Updated!! 1029543853.zip This is the 'first' Version of the Deathstalkers Mount Mod for GoldPatch2. (Future Versions may be released as 'ideas' come to mind ) Added Mounts: Mounts by Tech level and Weapon Specific mounts. Shield Mounts (Hard, Multi-Phasic, Barrier, Crystalline, ) Torpedo Mounts (MarkIV and Broadside mounts) Fighter Mounts Low Grade Weapons Mount Psychic Mounts Religious Mounts Crystalline 'Grapeshot' Shard Cannon Mount General re-organization of Mounts. Any bugs/suggestions/etc just email me (I_8_BAD_GRAPES@Hotmail.com) or post on the Shrapnel Boards. EDIT: Typos Corrected in modd (apologies) http://forum.shrapnelgames.com/images/icons/blush.gif [ August 17, 2002, 01:25: Message edited by: Deathstalker ] |
Re: Deathstalkers MountMod, GoldPatch2
Anyone had a chance to try this out?
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Re: Deathstalkers MountMod, GoldPatch2
I just downloaded it. Does it work with any MODS? can I add it to the TMD-MODS?
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Re: Deathstalkers MountMod, GoldPatch2
Yes it will work with the TDM mod, you just have to rename the 'CompEnhancement.txt' that is already in the Data folder within the modd and place the new 'CompEnhancement.txt' file from my modd into that folder. This way you can change back to the original modd at will.
With other modds it may or may not work, depends on what they (the modder) has included as mounts. (ie, the Devnull mod already has a CompEnhancement.txt that has new mounts that work with specificly with the modd). {You could always open the two 'CompEnhancement.txt' files and copy/paste what you like/find that works. http://forum.shrapnelgames.com/images/icons/icon7.gif } |
Re: Deathstalkers MountMod, GoldPatch2
It looks to me like you gave the crystaline races a huge advantage. Felt sorry for them, eh?
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Re: Deathstalkers MountMod, GoldPatch2
Spoo, good to hear from you. http://forum.shrapnelgames.com/images/icons/icon7.gif
Yep, I have always thought the Crystalline weapons were vastly underpowered as opposed to say the Organic ones. This is a partial 'correction' IMO. I am working on mounts for all the racial techs, crystalline were just the easiest to come up with in the way of ideas. Other possibilities: Organic Armor mount, (structure increase) Organic Weapon Mounts (damage/to hit increase due to 'Genetic Alteration'). Crystalline Engine Mount (or organic, to simulate solar power or a geneticly altered creatures innate superiority). Psychic Weapon Mounts (expanded, different levels for 'stronger/weaker' telepaths in terms of damage/to hit ability) Religious Mounts ('Armor of Faith',...still thinking http://forum.shrapnelgames.com/image...s/rolleyes.gif ) Basicly I am just playing around right now to get the right mix of ideas and balancing them out so as one race/tech is not too powerful (just wish we could affect armor abilites like Regeneration or Emmissiveness {is that even a word?? http://forum.shrapnelgames.com/image...s/rolleyes.gif }) Eventually it will be as Geo stated it once, a huge incredibly complex CompEnhancement.txt file in which all things are possible (paraphrased) http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Deathstalkers MountMod, GoldPatch2
Working well so for DS. http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Deathstalkers MountMod, GoldPatch2
Deathstalker
Your mount mode is working well on v1.78,no errors, played 3 games with it. Used it in TDM mode:eek: .Im really looking forward for your teck mode to work with this too. A suggestion, on vechicle size, there was a mode I think ( d mode),to have special ships to have internal shield regeneration & combat sensers %, How about this?. Ferengi Rules of Acquisition #79 Beware of the vulcan greed for knowledge. |
Re: Deathstalkers MountMod, GoldPatch2
Quote:
Shield of Faith - enhanced shields Breastplate of Righteousness - enhanced armor Sword of the Spirit - enhanced PD (Roman short sword tended to be used defensively) or just improved weapon mount Helmet of Salvation - improved ECM? Belt of Truth - improved long-range scanners? Boots of Peace - reduced supply consumption or improved speed? Additionally: Fruit of the Spirit - improved solar collection or improved supply storage? Just some thoughts, don't know if they are all possible. |
Re: Deathstalkers MountMod, GoldPatch2
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Originally posted by Alpha Kodiak: Additionally: Fruit of the Spirit - improved solar collection or improved supply storage? -------------------------------------------------------------------------------- Sounds Great! Or how about... Fruit of the Loom: Giant tighty-whities to be used as solar sails or for scooping up up resources...or simply adding a combat bonus by raising ship crew's self-esteem (due to pride in the gigantic Y-fronts with which their ships are swathed). http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif www.fruit.com [ August 19, 2002, 15:01: Message edited by: Lord_Shleepy ] |
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