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Junkyard Mod
Anyone can tell me where i find a copy of the Junkyard Mod that wrosk with SEIV Gold 1.67/1.78?
Thanks |
Re: Junkyard Mod
there isnt one yet. im going to work on one, but i wanted to incorporate the techmod (or other tech tree expanding mod) into it as well, since the research tree seems to fill up pretty quickly. i guess i could just lower the yield on ruins, but i would rather introduce more variety through expanded tech trees.
if you just want a plain vanilla Version of the mod to work with gold, the modinfo.txt or the readme.txt describes all the files i changed, and how. some of those files can just be copied over into gold, and others (like the tech area file) can just have one or two lines changed. |
Re: Junkyard Mod
with thanks to Krsqk, we now have a Junkyard Mod for se4 gold v1.78, and you can find it here:
http://seiv.pbw.cc/Download/filelib/...Mod2.0gold.zip here is the dirt from the text file packaged with the mod: Quote:
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Re: Junkyard Mod
so, when do we start JYW III? http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Junkyard Mod
i dunno, whenever its added as an option on the PBW server.
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Re: Junkyard Mod
Which will be when? http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Junkyard Mod
Does it work with the AI (single player)?
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Re: Junkyard Mod
i dunno, whever one of the admins reads the request on the admin forum and puts the mod Online.
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Re: Junkyard Mod
Quote:
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Re: Junkyard Mod
the word from on high is "a couple of days"
(and by "on high," i mean "geoschmo") [ August 28, 2002, 21:01: Message edited by: Puke ] |
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