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Things we\'d like to see in the next patch
So what are somethings we'd like to see in the next patch. Here is my two cents:
-Palaces (may be under developement) -Anger levels against player defined empires |
Re: Things we\'d like to see in the next patch
facility ability to add (or subtract) facility space from a planet.
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Re: Things we\'d like to see in the next patch
1.) Starting technology levels for each race individually in the game setup.
2.) Race specific anger modification in the AI anger.txt file. |
Re: Things we\'d like to see in the next patch
Patch
- research and intell comp - able to put ships in other ships, like carrier and fighter SEV - Script Language ex: if then - http://forum.shrapnelgames.com/images/icons/icon10.gif Mouse wheel support http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Things we\'d like to see in the next patch
My thoughts:
1) ability to save default game settings for subsequent single-player games -- a) racial points b) system: good, average, number of planets, etc 2) don't show un-researched ship designs from previous games in design list or gray them out. a) perhaps able to toggle them on or off 3) option to save upgraded designs under same name if not in build queue or already built a) as we now can with Edits. This would allow an upgraded edit without having to strip out all the 'obsolete' stuff 4) for those of us compulsives who name each ship - a drop-down list of names when the Name button is clicked on a) read from shipname.txt list More at 11. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Things we\'d like to see in the next patch
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Re: Things we\'d like to see in the next patch
I'd like more 'Mount Options' http://forum.shrapnelgames.com/images/icons/tongue.gif
Like: 1) Ability to affect Armor Regen, Emissive Armor ability, 2) Add different types of damage (quad shield, boarding parties only, etc) so the weapon does normal damage as well as the new type. 3) Rate of Fire (mounts that add/subtract to it) 4) Engine speed (ie, maybe add a 'Combat Movement' option) Other stuff: Line in the 'Anger.txt' so that races could be naturally 'hateful' of differnt races. (ie, race A always hates race B) 'Saved' game options (ie, points etc) so you can start a game without massive set up every time. |
Re: Things we\'d like to see in the next patch
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5) external build queue files so that they don't disappear when you start a new game along with editable names of the queues. 6) ability to rename/edit Waypoint names without them disappearing when the Rename button is clicked. |
Re: Things we\'d like to see in the next patch
About the racial hate. You are talking about just in Mods right? It's kinda hard to have a hate against someone you never seen before as the stander game seems to show. Just my two cents of course.
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Re: Things we\'d like to see in the next patch
no, out of game too. i personally oppress every Texruk i meet. I say "hey, tuskey, why dont you go chew some cud out in that medow, like the rest of your flea-bitten kind!"
and they say, "hey, thats a good idea. thanks!" and when i work with one, i make sure it keeps under the glass ceiling. "sorry, pal. xenomorphs aint allowed to be employed here above a mailroom level. and stop chewing on that evelope. and creatures with MORE THAN ONE STOMACH are not allowed to participate at the buffet line!" |
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