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-   -   Resource storage on blockaded planets (http://forum.shrapnelgames.com/showthread.php?t=7116)

Ed Kolis August 22nd, 2002 07:25 PM

Resource storage on blockaded planets
 
It doesn't seem right that resource storage should continue to function on blockaded worlds... How about if the resource storage capacity of those worlds became temporarily inaccessible?

capnq August 22nd, 2002 11:10 PM

Re: Resource storage on blockaded planets
 
The immediate problem with the idea is, what happens to the contents of the blockaded facility? As currently implemented, if you lost the storage capacity during the blockade, any excess resources would disappear, but not come back when the blockade was lifted.

Getting this idea to work would require the exact contents of every storage facility to be recorded somewhere.

Ed Kolis August 23rd, 2002 06:20 PM

Re: Resource storage on blockaded planets
 
Well, OK, how about this: You have 90K storage - 50K basic, 20K on a planet, and 20K on another planet. You are storing 90K resources. One of your planets is blockaded. The game keeps track of your full 90K but only allows you to *ACCESS* 70K of it until the planet is unblockaded. It wouldn't have to keep track of which planet is storing what, just how much is being stored. If you were storing only 70K, OTOH, losing 1 planet to blockade would reduce your maximum to 70K, but you were only storing 70K anyway, but losing both would reduce your effective storage to 50K, but your max would remain 70K because there were already resources in the other planet. Hope that makes sense http://forum.shrapnelgames.com/image...s/rolleyes.gif


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