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OT: Star Ships Unlimited
I downloaded the demo for this game Last night. I found it to be a tad out dated, but never the less interesting.
http://www.apezone.com/ Have any of you played this game, and if so, what were your impressions? |
Re: OT: Star Ships Unlimited
Atrocities:
I am tired of your treasoness ways. Every day you post a link to some other space/empire game. What about us, huh? The SE:IV loyalists? Must we see our game's honour tarnished by your ambition to play more than one computer game? I say: Off with his head! [ September 13, 2002, 01:23: Message edited by: Captain Kwok ] |
Re: OT: Star Ships Unlimited
You misunderstand my intentions. I merely am attempting to point out these inferior games in hopes of saving loyal SEIV players from becoming victims of their lethargic game play.
"Know thy enemy and know thy self." - Sun Tzu [ September 13, 2002, 01:58: Message edited by: Atrocities ] |
Re: OT: Star Ships Unlimited
yup, played it and did not care for it myself. much prefer SEIV.
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Re: OT: Star Ships Unlimited
I agree with Atrocites intentions,
< putting a steel reinforced collar on him > (Littel do to they know it is so we can keep him here and away from other projects like video) |
Re: OT: Star Ships Unlimited
Whats that other saying ...
The enemy of my enemy... Ah ^&&%, just kill them all |
Re: OT: Star Ships Unlimited
Hmm, I like that Communications thing.
Maybe that way we can get the neutrals to stop firing on our ships! |
Re: OT: Star Ships Unlimited
I bought the full Version of the game just before I found out about SEIV. Gotta say that I liked it. It has a nice progression of tech and the gameplay was pretty fluid. I found that the orders system was quite nice and cut down a lot of the micro-management (which can be a pain in a real time game).
The thing that I liked the best though was the way that the weapon systems were handled. Each had its own design characteristics, firing arcs, etc., and this made the choice of what weapons you would equip more interesting than just going for the highest damage. I also enjoyed how they handled weapon research, with every weapon system after the first incurring an additional 50% research penalty. This forced you to specialize instead of the usual tactic of grabbing the best of everything. This tended to give each race its own distinct fleet. On the down side, it was shareware and so the gameplay was rather limited (you can only conquor the galaxy so many times with the same, somewhat limited, set of tech). I heard that they were coming out a new Version that was going to be comercially published. I haven't looked in on it since SEIVGold came out but I wouldn't mind seeing how it is with a little more polish. |
Re: OT: Star Ships Unlimited
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Re: OT: Star Ships Unlimited
Just picked this game up over the weekend. Looks interesting, but I had to wait to get to work to print out the manual (I hate those pdf manuals). So hopefully I'll get the chance to read it and try this game out. Has anyone played since the previous Posts, and do you have any hints, tips or cheats?
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