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Troop Transport Pathfinding Problems
SE4 has some severe problems with troop transports finding a way to get to the target planet in strategic combat. If there is not a perfectly straight line to the planet, the transport gets stuck. It will get stuck by ships that had been previously bombing the weapon platforms. I even just witnessed my transport be stopped by an uncolonized moon! Sheesh!
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Re: Troop Transport Pathfinding Problems
SE IV has severe problems with pathfinding in general; the bad results are more dramatic in combat, since there are usually more obstacles, and some of them are bigger than one sector.
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Re: Troop Transport Pathfinding Problems
I had the same problem and as said this is a general issue in SE IV. I did see drones blocked by moons and therefore unable to attack.
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Re: Troop Transport Pathfinding Problems
Quote:
Oh well, that's really just a little randomness to keep the game interesting when you use missiles I guess, but these little tiny shortcomings add up to make drones seem less useful given the effort put in.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Hmmm, I was under impression it was fixed in one of the latest patches: the target point of a planet is its center now. |
Re: Troop Transport Pathfinding Problems
Quote:
Oh well, that's really just a little randomness to keep the game interesting when you use missiles I guess, but these little tiny shortcomings add up to make drones seem less useful given the effort put in. |
Re: Troop Transport Pathfinding Problems
Yeah, the missiles targeting planets problem was fixed.
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Re: Troop Transport Pathfinding Problems
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