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-   -   Organic/Crystalline AI Hell Mod (http://forum.shrapnelgames.com/showthread.php?t=7381)

Deathstalker September 16th, 2002 08:37 PM

Organic/Crystalline AI Hell Mod
 
Deathstalkers Mount Mod- Alternate Version 1.0

(CryOrg Hell Version 1.0)

(HERE)

1032200975.zip

Curious yet? http://forum.shrapnelgames.com/images/icons/tongue.gif

Ever wished the AI sported more powerful ships? Ever ran into the AI's Dreadnought and blown it apart with a few destroyers and felt cheated somehow? Well this modd tries to correct this (a little).

I've taken the (supposidly) mega powerful racial traits of Organic and Crystalline (thus the CryOrg name) and made them more powerful...Massively so.

How you ask? Simple, by creating a Mount Mod that the AI will use and use effectively. The average Organic(or Crystalline) destroyer is roughly as tough (or tougher) as the average normal cruiser (or even battlecruiser). The mounts within the modd are clearly marked as AI/Human use. TO USE THE AI MOUNTS AS A HUMAN CLEARLY DEFEATS THE PURPOSE OF THIS MOD!!! The only reason to use the mounts as a human player would be as the 'uber-bad-guy' of a roleplay modd (think B5's Shadows http://forum.shrapnelgames.com/images/icons/icon6.gif ). Thus you can use this modd one of two ways, either restrict Organic and Crystalline tech to AI's only (Best IMO) or just don't use the AI mounts for the tech's.

This modd will make the AI dangerous!!! I've seen a Shadow's dreadnought fire a broadside of 30 Parasite V's by itself! A Xi'Chung defense base mounts over 5000 shield points and can dish out over 6000 damage per combat turn. This is not for the faint of heart! http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon10.gif .

Comments/suggestions are more than welcome (they are required! Please post/send them http://forum.shrapnelgames.com/images/icons/icon7.gif ).

I am currently working on getting this supported with the TDM-Modd and added to PBW so people can take on the AI's in a Humans vs. AI game (that should be quite memorable!)

SETUP INSTRUCTIONS: Download file and unzip/place into your data folder of se4 or the modd folder you are using (after re-naming the current 'CompEnhancement.txt' file to something else of course.). Rename the downloaded file to 'CompEnhancement.txt' (take off the CryOrg part of the filename). Start a game and load up your favorite Organic/Crystalline AI's (Phong, Y'Gath, Vong, Xi'Chung (deadly!), Ukratal, etc) and enjoy.

This modd works best with the TDM modd as it already has quite strong AI's.

mac5732 September 16th, 2002 09:50 PM

Re: Organic/Crystalline AI Hell Mod
 
DS, sorry if I misinterrpeted it but, is this mod for 1.78 and TDM 3.2 or others. tks

just some ideas mac

Deathstalker September 17th, 2002 07:47 AM

Re: Organic/Crystalline AI Hell Mod
 
This modd will work with the basic se4Gold or (best) with the se4Gold with the latest TDM (3.2) modd. (just add it into the TDM 'Data' Folder as the new 'CompEnhancement.txt' file).

Deathstalker September 23rd, 2002 03:18 PM

Re: Organic/Crystalline AI Hell Mod
 
BUMP

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