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-   -   Ship strategies (http://forum.shrapnelgames.com/showthread.php?t=7404)

Elowan September 19th, 2002 12:22 AM

Ship strategies
 
If a ship is filled with missiles what is the strategy after "Optimimum Range"? Will the ship automagically move out of range and then back again on the 3rd turn? Can that be set?

Fyron September 19th, 2002 01:26 AM

Re: Ship strategies
 
It is best to set them to "Maximum Weapons Range". Optimal won't work very well. Ships in strategic combat tend to move then fire, or fire then move. They don't move, fire, move.

Skulky September 19th, 2002 01:31 AM

Re: Ship strategies
 
Set your max range to primary strat=max range, then secondary strat=dont' get hurt, works much better IMHO,

Fyron September 19th, 2002 01:43 AM

Re: Ship strategies
 
Or have the secondary set to Ram. http://forum.shrapnelgames.com/images/icons/icon7.gif

tbontob September 19th, 2002 02:05 AM

Re: Ship strategies
 
Quote:

Originally posted by Imperator Fyron:
Or have the secondary set to Ram. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Wouldn't that cause the ship to move closer rather than move out of range? http://forum.shrapnelgames.com/image...s/confused.gif

CNCRaymond September 19th, 2002 02:26 AM

Re: Ship strategies
 
I only build ships for ramming. Thats it, my complete and entire stratigy for victory.

Fyron September 19th, 2002 02:50 AM

Re: Ship strategies
 
Quote:

Originally posted by tbontob:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Imperator Fyron:
Or have the secondary set to Ram. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Wouldn't that cause the ship to move closer rather than move out of range? http://forum.shrapnelgames.com/image...s/confused.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">No. It will follow the max range strategy until it can no longer do so (enemies are faster, and closing to point-blank, etc.), then it will ram. At least, that is what should happen.

tbontob September 19th, 2002 07:09 AM

Re: Ship strategies
 
Ah...so http://forum.shrapnelgames.com/images/icons/icon7.gif

It is tailored made to the opponent's particular characteristics (in this case his "faster speed"). http://forum.shrapnelgames.com/images/icons/icon10.gif

Elowan September 19th, 2002 07:14 PM

Re: Ship strategies
 
Quote:

Originally posted by CNCRaymond:
I only build ships for ramming. Thats it, my complete and entire stratigy for victory.
<font size="2" face="Verdana, Helvetica, sans-serif">Okay then. But shouldn't you change your name to KamakaziRaymond? http://forum.shrapnelgames.com/images/icons/icon10.gif

Undertakr September 19th, 2002 07:32 PM

Re: Ship strategies
 
I thought you were joking about ramming ships, but I did some tests Last night and it's a rather interesting strategy. Essentially, 3 ramming BC's with about 30 small fighters in support can take out a very heavily shielded PPB dreadnaught with ease. 30 BC vs 10 dreads left me with about 15 BC's remaining.

Very interesting indeed, if not expensive.


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