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-   -   P&N for 1.49, Core Mount behaving oddly (http://forum.shrapnelgames.com/showthread.php?t=7490)

Pax September 28th, 2002 09:09 PM

P&N for 1.49, Core Mount behaving oddly
 
This might not be occurring in more up-to-date copies of P&N, but v2.5, for SE4 v1.49, is displaying some odd behavior with Planetoid Core Mount weaponry -- combined with the Religious Talisman.

Specifically, the Mount adjustment to accuracy appears to be applied AFTER the Religious Talisman "sets" accuracy to 100%.

P&N's Planetoid Core Mount (CM for short) imposes a -30% accuracy penalty. Well, on a Talisman-equipped vessel, CM weapons were displaying (and behaving with) 70% accuracy, not 100% (I guess prayers only go so far, eh?).

It's not a PROBLEM, just an observation. Modders might want to take this behavior (if it holds true in SE4/Gold Versions) into account when deciding the effects / existance / etc, of the Talisman.

Personally, I'm considering making it a MOUNT (or rather, a series of mounts), giving (maybe BIG) +accuracy, rather than a component. http://forum.shrapnelgames.com/images/icons/icon7.gif With the same ranges of sizes, but, more expensive than the non-Talisman Versions ... so you pay "per gun" rather than one, possibly bargain-rate lump sum.

Thatis, *IF* such abilities can be put onto a mount ... I certainly hope so!

dogscoff September 30th, 2002 09:45 AM

Re: P&N for 1.49, Core Mount behaving oddly
 
YOu mean making the Talisman a mount? Making particular mount available only to someone with a particular tech is only possible in Gold. Sorry...


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