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newest beta patch?
anyone know where to find the "newest beta patch"?
in the topic: "Urgent (Tesco Read) - Time Distortion Burst Bug found in 1.78" people posting on Oct 1st claim that this problem is fixed with the newest beta patch, but I can't seem to find it to download it. it's not available on the download page or anywhere else I can find. can anyone help? (sorry if this is a dumb question but I can't find the freaking thing anywhere) |
Re: newest beta patch?
The operative word here is "beta". It won't get released until it has been tested.
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Re: newest beta patch?
lol, ok then any idea when this new patch is going to be tested and released?
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Re: newest beta patch?
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Version 1.80: 1. Fixed - Integer Overflow when a unit with no shields was hit by normal weapons. 2. Changed - "Crew ConVersion" damage type will only work against ships regardless of the target type. 3. Fixed - "Crew ConVersion" damage type will fail against a ship with a Master Computer (regardless if that component is damaged or not). 4. Fixed - You can now give resource gifts in excess of 200,000. 5. Added - "x10000" and "x100000" to the Select Package window for resources. 6. Fixed - Fighters were unable to "Fire On And Destroy" ships. 7. Fixed - Organic Armor was pre-regenerating itself before damage occurred in combat. Version 1.79: 1. Fixed - "X Damage to Shields" damage types were not working correctly. 2. Fixed - Shield Depeleters will now work properly against units. 3. Fixed - The result of a Communication interception intelligence project will be displayed with arrows in the log window. 4. Fixed - Ships would clear their order if trying to move to sector 0,0. 5. Fixed - Ships with regnerating armor will regnerate all of their armor at the end of combat. 6. Fixed - During a Deconstruct & Analyze, you would sometimes receive duplicate techs if a component and the vehicle size were new to you. |
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Re: newest beta patch?
What an excellent little patch set! I think every single one of these flaws has been bugging me at least subconciously. Great work! http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: newest beta patch?
I really appreciate the bug fixes and all, but I'm wondering if we'll see any new features before SE V. Technically things like the production queue and upgrade system aren't bugs, but they could use some improvement.
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However, the emphasis on bug fixes and lack of new features (and potential introduction of new bugs) implies to me that MM is wrapping up SE4 in favour of work on the 3D combat thing and SE5. I could be wrong about this, but that's how it looks to me. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif Still, 3D combat thing and SE5 http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/icon6.gif |
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