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-   -   P & N 3.1b and loading existing players (http://forum.shrapnelgames.com/showthread.php?t=7635)

ArchAngel7 October 17th, 2002 01:26 AM

P & N 3.1b and loading existing players
 
Apparently this mod will not allow me to choose what players I want in the game through the "existing player" option on the game setup screen. I put the klingons in the race folder and it doesn't seem to be able to choose them through this option. Can this be corrected somehow?

DavidG October 17th, 2002 03:23 AM

Re: P & N 3.1b and loading existing players
 
I believe you would need to place the .emp files in the mods Empires folder for this to work

ArchAngel7 October 17th, 2002 03:28 AM

Re: P & N 3.1b and loading existing players
 
I did that and still no luck!

dumbluck October 17th, 2002 11:33 AM

Re: P & N 3.1b and loading existing players
 
Ah-HA!

.emp files created in vanilla SE4 will not work in P&N. SJ added some racial techs, and because of that the .emp files are incompatable.

To fix this:
Start a new game, with just yourself and a high number of random AIs. Then switch to each AI and save the Empire File. Under the uppermost, farthest left hand button in the menu is both the "players" button for switching players and the "save empire" button, which is self explanatory.


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