.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Thanks to a friend... (http://forum.shrapnelgames.com/showthread.php?t=7664)

Doogie2K October 22nd, 2002 01:13 AM

Thanks to a friend...
 
...who has been teaching me this game and swapping strategies with me almost from Day One, I have managed to, in a single turn, capture over 100 DNs of the 125 that came against me http://forum.shrapnelgames.com/images/icons/icon10.gif .

I'm playing a Religious and Psychic race in a TDM Game. The Earth Alliance dominates the galaxy, with me relegated to two sectors in the SW corner. Suffice to say, the AI's been trying for those two systems for a very long time. We did some meddling with the tactical combat options to rearrange my default strategy to Capture Ships with the secondary to Optimal Firing Range. We then refit my DNs with two Allegiance Subverters, three Heavy SHD Depleters, and four TK Projectors. In the first battle, I took 72 out of 91 DNs that came for me; the second battle I took 27/32; the Last I took the two remaining stragglers.

Now, granted, I had 120 DNs on that warp point to begin with, but the fact still remains that until now, I've been primarily destroying rather than capturing ships; now, I have enough ships that I can send through a large attack force without sacrificing my defenses at all. So, my thanks to Grand Admiral Grover for the inspiration. With this success, I've decided to put AS's on my Weapon Platforms and Satellites to allow me to capture even MORE ships.

My only hope: they don't start putting Master Computers on their ships.

Admiral Grover October 22nd, 2002 01:29 AM

Re: Thanks to a friend...
 
You are so very welcome for all the help...that really was a kick-*** battle.

Regards,
Admiral Grover

Ragnarok October 22nd, 2002 01:48 AM

Re: Thanks to a friend...
 
Quote:

Originally posted by Doogie2K:


My only hope: they don't start putting Master Computers on their ships.

<font size="2" face="Verdana, Helvetica, sans-serif">If they do... put some computer viruses on your defenses. That should help out alot.
They are a seeking weapong so you'll have to have a few to get past any PD they may have.

[ October 22, 2002, 00:49: Message edited by: Ragnarok ]

Suicide Junkie October 22nd, 2002 01:59 AM

Re: Thanks to a friend...
 
Uhm, no. Combuter viruses are direct-fire beam weapons.

The Organic seeker spores are probably what you're thinking of.

Admiral Grover October 22nd, 2002 02:05 AM

Re: Thanks to a friend...
 
By the looks of it though... CV wont help at all in the next patch.

Regards,
Admiral Grover

Ragnarok October 22nd, 2002 02:09 AM

Re: Thanks to a friend...
 
Quote:

Originally posted by Suicide Junkie:
Uhm, no. Combuter viruses are direct-fire beam weapons.

The Organic seeker spores are probably what you're thinking of.

<font size="2" face="Verdana, Helvetica, sans-serif">That's right. My bad. I was thinking of the Organic spores. I'm out of it today. http://forum.shrapnelgames.com/image...s/rolleyes.gif

dogscoff October 23rd, 2002 10:26 AM

Re: Thanks to a friend...
 
Also, make sure you've got the economy to support your new uber-fleet. If not, start scrapping ships pronto or maybe capture a few enemy mining colonies...

Fyron October 23rd, 2002 10:34 AM

Re: Thanks to a friend...
 
Those results illustrate the unbalanced nature of the AS, esp. combined with Talismans.

Doogie2K October 24th, 2002 08:45 PM

Re: Thanks to a friend...
 
Quote:

Originally posted by dogscoff:
Also, make sure you've got the economy to support your new uber-fleet. If not, start scrapping ships pronto or maybe capture a few enemy mining colonies...
<font size="2" face="Verdana, Helvetica, sans-serif">Yeah I just noticed that...my profits have dropped from >500K/turn to -100K/turn. That's alright, I have resource converters to hold me over until I make my assault on the neighboring system (which should be inside 10 turns).

As for the imbalance of AS with RT: yeah, it is a little too easy. Maybe if the chance to convert was dropped (severely), things would be a little more balanced. From a greedy perspective, I can't complain, but from the perspective of someone who likes a challenge, it is definitely a problem.

[ October 24, 2002, 19:47: Message edited by: Doogie2K ]

Phoenix-D October 24th, 2002 10:11 PM

Re: Thanks to a friend...
 
"I can't complain, but from the perspective of someone who likes a challenge, it is definitely a problem."

A lot of this has to do with the AI being too stupid to use Master Computers http://forum.shrapnelgames.com/images/icons/icon7.gif

Phoenix-D


All times are GMT -4. The time now is 10:11 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.