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-   -   starmaps (http://forum.shrapnelgames.com/showthread.php?t=7744)

Desdinova November 2nd, 2002 10:25 PM

starmaps
 
i want to create a starmap. is there a maximum # of starsystems you can put on a map. what i am thinking of doing is to ramdomly create a starmap then add empty starsystems to fill the space. they would allow you to create warppoints to other systems without having to go in one jump, find hidden star systems, or create them from nebulae and asteroids, etc. i realize that would be a total of 3082 starsystems.

capnq November 2nd, 2002 11:00 PM

Re: starmaps
 
There's a hardcoded limit of 255 systems; that's the highest it can be set in Settings.txt .

You'll also need a larger SystemNames.txt file; there are several available. The standard file only has around 140 names, IIRC.

Fyron November 2nd, 2002 11:20 PM

Re: starmaps
 
You can make systems have more objects in them, thereby simulating more systems, while still having only 255. http://forum.shrapnelgames.com/images/icons/icon10.gif

Desdinova November 2nd, 2002 11:39 PM

Re: starmaps
 
oh well.
another question. is there a way to add ringworld and sphereworld as possible planet types when creating maps using automated map generation.
and another one. anything out there that will allow you to turn gas giants into mini-suns like in 2010 then build ringworld or sphereworld around them.

Fyron November 2nd, 2002 11:48 PM

Re: starmaps
 
Quote:

Originally posted by desdinova:
oh well.
another question. is there a way to add ringworld and sphereworld as possible planet types when creating maps using automated map generation.

<font size="2" face="Verdana, Helvetica, sans-serif">Try calling for them in the planet size in SystemTypes.txt. I do not know if it will work or not.

Quote:

Originally posted by desdinova:
and another one. anything out there that will allow you to turn gas giants into mini-suns like in 2010 then build ringworld or sphereworld around them.
<font size="2" face="Verdana, Helvetica, sans-serif">No, you cannot do that. Planets cannot be changed into stars. If you destroy a Planet, you get an Asteroid Belt, which also cannot be changed into a star.

Desdinova November 3rd, 2002 12:40 AM

Re: starmaps
 
Thanks i will give it a try

mlmbd November 3rd, 2002 07:26 PM

Re: starmaps
 
desdinova, I have SystemNames.txt file if you are interested. About 4k unzipped.

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

Fyron November 3rd, 2002 09:18 PM

Re: starmaps
 
FQM has a 371 KB system names file, with 39824 names in it.

Desdinova November 3rd, 2002 09:49 PM

Re: starmaps
 
Quote:

Originally posted by mlmbd:
desdinova, I have SystemNames.txt file if you are interested. About 4k unzipped.

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

<font size="2" face="Verdana, Helvetica, sans-serif">thanks i would be interested seeing it. i have started going through all the others on the net and trying to combine them. would you mind if i added it to the list?

Desdinova November 3rd, 2002 09:54 PM

Re: starmaps
 
Quote:

Originally posted by Imperator Fyron:
FQM has a 371 KB system names file, with 39824 names in it.
<font size="2" face="Verdana, Helvetica, sans-serif">thanks, i have just looked at it. you have quite a collection. dont have to worry about seeing the same names on every starmap with your list


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