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-   -   Don't Panic (Hitch Hiker's Guide...) (http://forum.shrapnelgames.com/showthread.php?t=7750)

Stargrazer November 3rd, 2002 08:04 AM

Don\'t Panic (Hitch Hiker\'s Guide...)
 
I am looking at making a few racial tech trees based on the characters, ships, technology found in the novel: The Hitchhiker's Guide to the Galaxy (A trilogy in 5 parts). Yes, it is intended to be light and humorous, but the techs will be competative in the SEIV universe...

That being said, I am looking for any interesting input regarding techs, ships, races etc from those whom are knowledgable of such things.

So far, I am looking at making the Imperial Galctic Government, The Mice, Frogstar Fighters, and the Kriket Robots...

Stargrazer

Perrin November 4th, 2002 04:58 PM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
Quote:

Originally posted by Stargrazer:
I am looking at making a few racial tech trees based on the characters, ships, technology found in the novel: The Hitchhiker's Guide to the Galaxy (A trilogy in 5 parts).
<font size="2" face="Verdana, Helvetica, sans-serif">Actually there are now 6 parts. Douglas Admas has once again (I know it is hard to believe) written another Hitchhikers book. Link is here!

ZeroAdunn November 4th, 2002 11:04 PM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
Salmon of a Doubt isn't a part of the trillogy. It is a seperate book made from Adams' ideas. He wrote more books then the hitchhikers trillogy too. But anyways, the point is, it is not part of the trillogy.

Ed Kolis November 4th, 2002 11:11 PM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
Mr. Flib - aw, crap, wrong sci-fi parody! http://forum.shrapnelgames.com/images/icons/icon12.gif

Edit: Hmm, maybe a Red Dwarf mod would be fun too... wonder what kind of stuff you could put in there?

[ November 04, 2002, 21:12: Message edited by: Ed Kolis ]

Val November 5th, 2002 09:02 PM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
Don't forget the IPP components. Nothing like a door with a sunny and cheerful disposition.

The Nutrimatic Drink dispensers.

Vogon fleets.

And, of course the Infinate Improbability Drive.

capnq November 6th, 2002 01:49 AM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
The Vogon speech file should have some threats to read their poetry.

TerranC November 6th, 2002 02:07 AM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
If you can please substitute Tea as supplies and Planet creators into Magratharean (sp?) Contractors.

Kamog November 6th, 2002 06:17 AM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
There were three types of engines: hyper drive, improbability drive, and bistromathic drive. I think the improbability drive allows your ship to pass through all points of the universe in an instant. The bistromathic drive is more advanced, and you need a bistro, a little restaurant, inside your ship.

Also, there's the Somebody Else's Problem field (SEP) which is like a cloaking device. It doesn't turn your ship invisible, but causes people to ignore it because it becomes somebody else's problem.

Val November 6th, 2002 06:31 AM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
The babble fish could be an Intel function http://forum.shrapnelgames.com/images/icons/icon12.gif

There was also the chameloid (I think) death fleet.

Taera November 6th, 2002 09:22 AM

Re: Don\'t Panic (Hitch Hiker\'s Guide...)
 
for some reason i feel that if this mod is ever made it'd be the funniest mod ever

[ November 06, 2002, 07:22: Message edited by: Taera ]


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