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-   -   Resouce Converters (http://forum.shrapnelgames.com/showthread.php?t=7786)

Unco November 8th, 2002 12:50 AM

Resouce Converters
 
How do Resource Converter facilites work? Do they automatically kick in when I run out of one resource? Is there a way to convert X of one reource to another each turn?

Thanks!

Unco

Fyron November 8th, 2002 12:55 AM

Re: Resouce Converters
 
When you have one built on a planet, select that planet. There will be a "Convert Resources" button activated for it. Or, hit ctrl+v. In this window, you specify how many of what resources you want to convert to other resources. There is no automatic conVersion; you have to give new conVersion orders every turn.

[ November 07, 2002, 22:57: Message edited by: Imperator Fyron ]

Greybeard November 8th, 2002 05:35 AM

Re: Resouce Converters
 
The button for the resource converter looks like a mining cart filled with ore. This button will only be available for a planet which has a converter facility.

Also, you only need one facility in your entire empire. You can convert as many resources in each turn as you wish, as long as they are available in your storage.

I'm sure you will enjoy this game. Welcome to the forum...Greybeard

Unco November 9th, 2002 10:22 AM

Re: Resouce Converters
 
Thanks for the replies! I've been playing this game for about a year and am now in 4 pretty serious games and the tournament. The PBW site is really great.

Thanks again!

Unco

spoon November 11th, 2002 07:30 PM

Re: Resouce Converters
 
Soon to be 3 pretty serious games....

Quote:

Originally posted by Unco:
am now in 4 pretty serious games and the tournament.
Unco

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Andrés November 11th, 2002 07:44 PM

Re: Resouce Converters
 
BTW will AI ever use RC?

Mephisto November 12th, 2002 11:40 AM

Re: Resouce Converters
 
Quote:

Originally posted by Andr&eacutes Lescano:
BTW will AI ever use RC?
<font size="2" face="Verdana, Helvetica, sans-serif">The AI? No, of course not. http://forum.shrapnelgames.com/images/icons/icon9.gif

dogscoff November 12th, 2002 12:11 PM

Re: Resouce Converters
 
That's a shame, you'd think the maths would be fairly easy to code. All you need to look at are the current levels of the 3 resources in relation to some threshold figure below which the AI won't let its resource levels fall.

tesco samoa November 12th, 2002 10:47 PM

Re: Resouce Converters
 
ahh just open source the game... then k-m can add it...

Baron Munchausen November 13th, 2002 05:41 AM

Re: Resouce Converters
 
Yeah, this is a problem akin to the 'infinite RATE of supply generation' for the Quantum Reactor. Even if it can generate supplies forever, there really ought to be a limit to how much it can create per turn. Similarly, it's all well and good that the ConVersion Facility can change one resource into another. But surely it has to have a limited rate of progress? Another little something we have to persuade MM to fix. http://forum.shrapnelgames.com/images/icons/icon7.gif


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