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-   -   SJ and Dumbluck, Re: No AI mod files (http://forum.shrapnelgames.com/showthread.php?t=7801)

Suicide Junkie November 9th, 2002 04:16 PM

Re: SJ and Dumbluck, Re: No AI mod files
 
No problem. I've still got plenty of other things to mod in still http://forum.shrapnelgames.com/images/icons/icon7.gif

geoschmo November 10th, 2002 02:03 AM

SJ and Dumbluck, Re: No AI mod files
 
Here they are. Sorry it took so long.

1036843234.zip

Geoschmo

dumbluck November 10th, 2002 10:37 AM

Re: SJ and Dumbluck, Re: No AI mod files
 
Hell, man, I'm just getting started! Is there any easier way to transfer Geo's work over to gold than the old "search, cut, & paste"?

Suicide Junkie November 10th, 2002 05:59 PM

Re: SJ and Dumbluck, Re: No AI mod files
 
It may be easiest to just delete all the AI files in your mod, and then paste the No-AI modfiles into the three generic AIs...

Would that work?

geoschmo November 10th, 2002 08:37 PM

Re: SJ and Dumbluck, Re: No AI mod files
 
The only reason to do any cut and paste is if your mods have races in addition to the 20 stock races. Otherwise what SJ said should work. Or you could just copy the entire NoAIMod into your mod and say yes to all when it asks if you want to replace.

dumbluck November 11th, 2002 09:51 AM

Re: SJ and Dumbluck, Re: No AI mod files
 
Quote:

Originally posted by geoschmo:
... Or you could just copy the entire NoAIMod into your mod and say yes to all when it asks if you want to replace.
<font size="2" face="Verdana, Helvetica, sans-serif">That would fit under the description of "easier"... http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo November 13th, 2002 12:15 AM

Re: SJ and Dumbluck, Re: No AI mod files
 
Hold on dumbluck. I didn't read this right the other day.
Quote:

Originally posted by dumbluck:
Hell, man, I'm just getting started! Is there any easier way to transfer Geo's work over to gold than the old "search, cut, & paste"?
<font size="2" face="Verdana, Helvetica, sans-serif">The NoAiMod files I posted in the Shrapnel mod forum the other are already Gold ready. You just need to copy them into your mod and the AI will be effectively neutered.

Geoschmo

dumbluck November 13th, 2002 12:39 PM

Re: SJ and Dumbluck, Re: No AI mod files
 
Actually, in that statement I was refering to your work on the AoW mod, not the noAI mod. But as I later deduced (correctly, I hope), the AoW mod is already "goldified".


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