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Atrocities November 16th, 2002 07:32 PM

HELP: Modding Problem
 
I am attempting to add additional Racial Area's to my TechArea file. I have changed the Racial Area number within the new entry to a new number, in this case 6.

I have added 3 additional Racial Area's to the TechArea file. In accordance I have used the numbers 6, 7, and 8. However when I start a game, the races that are to use the new numbered Racial Area's do not. They are all using number 5. There are no extra spaces between 5 and 6, so that cause has been illiminated.

What am I missing?

Example:
Name := Advanced Sciences
Group := Applied Science
Description := Advanced Technology.
Maximum Level := 6
Level Cost := 8000
Start Level := 0
Raise Level := 0
Racial Area := 6
Unique Area := 0
Can Be Removed := True
Number of Tech Req := 0
Tech Area Req 1 := 0
Tech Level Req 1 := 0


Any help is appreciated. Thank you.

[ November 16, 2002, 18:04: Message edited by: Atrocities ]

Atrocities November 16th, 2002 08:13 PM

Re: HELP: Modding Problem
 
I figured it out. I had to also change the Trait Value 1 in the RacialTraits file as well. Live and learn.


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