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-   -   Are Events Too Rare? (http://forum.shrapnelgames.com/showthread.php?t=7875)

Ed Kolis November 23rd, 2002 11:52 PM

Are Events Too Rare?
 
I've gone through games without seeing more than a handful of events, even with events cranked up to Frequent (or whatever the maximum setting is)...

Captain Kwok November 24th, 2002 01:05 AM

Re: Are Events Too Rare?
 
If you think events are too rare, in the game setup, just make them more frequent!

Desdinova November 24th, 2002 08:36 AM

Re: Are Events Too Rare?
 
i dont know about them being to rare but could use more diversity and some positive ones.

b4 anyone says it, i know, thats what mods are for. and i have worked on added some. i have taken a few from moo2 (galaxy news reports).

question do events affect the ai races?

Taera November 24th, 2002 08:37 AM

Re: Are Events Too Rare?
 
i remember there was a NewEvents file...

EDIT: and i even have it on my PC...

[ November 24, 2002, 06:40: Message edited by: Taera ]

Desdinova November 24th, 2002 08:38 AM

Re: Are Events Too Rare?
 
was it in one of the mods?

[ November 24, 2002, 06:38: Message edited by: desdinova ]

dumbluck November 24th, 2002 08:55 AM

Re: Are Events Too Rare?
 
Eyecandy mod on the gold cd has LOTS more events, as well as other goodies.

Skulky November 24th, 2002 08:57 AM

Re: Are Events Too Rare?
 
I wish there were better events. that's all. o and events that are conditional. I'm really into conditionals. I'm also going to sleep.

Desdinova November 24th, 2002 08:58 AM

Re: Are Events Too Rare?
 
Quote:

Originally posted by dumbluck:
Eyecandy mod on the gold cd has LOTS more events, as well as other goodies.
<font size="2" face="Verdana, Helvetica, sans-serif">thanks, i will check it out.

Dracus November 24th, 2002 09:55 PM

Re: Are Events Too Rare?
 
Wow, I have been away for a couple of months and there are a lot of new people here.

Krsqk November 24th, 2002 10:43 PM

Re: Are Events Too Rare?
 
One problem with creating good events is that it devalues the Lucky racial trait (50% less chance of events, no discrimination). This could be gotten around by adding a good or bad tag to each event; good events would be 50% more likely to happen to luck races.


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