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-   -   Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04 (http://forum.shrapnelgames.com/showthread.php?t=7906)

Atrocities November 30th, 2002 02:18 AM

Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
The public beta will be uploaded to the PPB (Play By Web)site sometime this evening, luck permitting. The offical ASTmod Add On Pack will also be availible for download.

The AST mod is around 20 megs, while the AST add on pack is around 10 megs.

Please read the Getting Started read-me before playing, as you will also need to install the planet, component, and facility image mods.

All suggestions and or comments, good or bad, are welcome. Just post them at shrapnel, or Fyrons forum. You can even email them too me.

Again thanks, and please let me know what you think of the mod after you have had a chance to play it.

William

[ February 10, 2004, 02:19: Message edited by: Atrocities ]

Atrocities November 30th, 2002 03:36 AM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Important

You will need to download the Fyron Q-mod v 2.0 and copy the System file from it to the Pictures folder of the AST mod. Play By Web will not allow me to upload a file the size as the Fyron has. I will resize the images and then post AST Mod P2 on Saturday.

But the mod and the add on are there for download. Just copy the Fyron Q-mod 2.o System folder to the AST mod Pictures folder and your done.

Captain Kwok November 30th, 2002 04:01 AM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Is FQM 2.0 the deluxe Version? If so, I would recommend using Fyron's smaller Version for the ASTmod as it makes it easier to deal with, only losing a few nebula entries.

Atrocities November 30th, 2002 05:24 AM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Good idea. Thanks Kwok. http://forum.shrapnelgames.com/images/icons/icon7.gif

Unknown_Enemy November 30th, 2002 06:34 PM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Just launched a solo game, took the federation techs, and do you know what ?????

When I first build a daystrom institute 1, MY RESEARCH WAS MAX BY 10 !!!!!!

From 47000 research points, I went straight for 470000 points !!!!

Oh guys I just LOVE this facility !!!

Heeyy ?????? Whatdaya mean it should not work that way ????

http://forum.shrapnelgames.com/images/icons/icon12.gif

Atrocities December 1st, 2002 09:42 AM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
I like it that way. http://forum.shrapnelgames.com/images/icons/icon7.gif

Seriously I'll look in to it.

The facility is set up according to the system facility.

Quote:

Ability 1 Descr := Increase all research in a system by 10%.
<font size="2" face="Verdana, Helvetica, sans-serif">System Computer Complex
Quote:

Ability 1 Type := System Point Generation Modifier - Research
Ability 1 Descr := Increase all research in a system by 10% (only 1 facility per system effective).
<font size="2" face="Verdana, Helvetica, sans-serif">As you can see, they are the same.

So the problem might have been compounded by other facilities in the same system. But in all the games I have played, even with the AI using multi daystrom facilities, there research is often equal to mine or just slightly higher, but never on a factor of 100 to 1. Can you send me your saved game file? pcpatrocities@hotmail.com

Thanks.

[ December 01, 2002, 07:52: Message edited by: Atrocities ]

Fyron December 1st, 2002 10:44 AM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Are you sure the Value is correct?

Captain Kwok December 1st, 2002 07:35 PM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Atrocities the problem is:

Ability 1 Type := System Point Generation Modifier - Research
Ability 1 Descr := Increase all research in a system by 10%.
Ability 1 Val 1 := 10
Ability 1 Val 2 := 0
Ability 2 Type := System Point Generation Modifier - Research
Ability 2 Descr := Generates 700 research points each turn.
Ability 2 Val 1 := 700
Ability 2 Val 2 := 0

You use "System Point Generation Modifier - Research" both times...so it is multiplied by 710%...which is a lot! The second value should be using "Point Generation - Research" ability instead!

Atrocities December 1st, 2002 08:10 PM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
Thanks guys. Ya Kwok, I cought that Last night. Funny huh, how the simple things just slip buy ya. http://forum.shrapnelgames.com/images/icons/icon12.gif

This bug was one of the simplest to make, yet easily overlooked by me. Thank you guys for the help on it. http://forum.shrapnelgames.com/images/icons/icon7.gif

Krsqk December 1st, 2002 08:56 PM

Re: Atrocities Star Trek Mod (ASTmod) UPDATED 2-9-04
 
I knew it was too good to be true! Does this mean my win doesn't count? I like having half of the techs researched by turn 50. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon10.gif


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