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-   -   Editing Data files (http://forum.shrapnelgames.com/showthread.php?t=8106)

PeterD December 26th, 2002 07:45 PM

Editing Data files
 
I've been experimenting with these files
but is there a guide anywhere or a link
to a site that could help with what some of
the lines actually do.

Thanks

Ragnarok December 26th, 2002 07:50 PM

Re: Editing Data files
 
Fyron made a modding tutorial page to help ones modding these files.
It is linked to in his sig. But for ease I got it for you
http://galileo.spaceports.com/~kazha...gTutorial.html

That should help you out alot.
Happy modding! http://forum.shrapnelgames.com/images/icons/icon10.gif

Ragnarok

geoschmo December 26th, 2002 07:50 PM

Re: Editing Data files
 
You should check out Fyron's Mod tutorial site. It is a good all around instructional site for modders.

Geoschmo

EDIT: Dang Rag! Beat me again. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ December 26, 2002, 17:51: Message edited by: geoschmo ]

DavidG December 26th, 2002 08:26 PM

Re: Editing Data files
 
You might want to check out my program. It allows you to edit the files with a graphical interface. There is also some help that will appear in the status bar to tell you what each field is for. And a help file based on the text files headers and Fyrons site.

PeterD December 26th, 2002 09:31 PM

Re: Editing Data files
 
Thanks for the link. 101 is a great help
but there are a couple of questions about
AI_Fleets and AI_Settings that he doesn't
mention. Is there any help for them?

Thanks also for the link to the program,
I'll download it asap.

Gryphin December 26th, 2002 10:18 PM

Re: Editing Data files
 
DavidG's is the best. Even a guy like me can do it. The latest vesion is better than the Last and I thought the Last was Wold Class.

Fyron December 27th, 2002 01:56 AM

Re: Editing Data files
 
My modding tutorial does not cover modding AI files. http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés December 27th, 2002 02:41 AM

Re: Editing Data files
 
These tutorials should be copied into the wiki encycopedia.

PeterD December 27th, 2002 09:27 AM

Re: Editing Data files
 
Does anyone know what those tonnage Ratings
at the start of the AI_Settings file mean?

I've seen some with values in all 6 slots and
some with all six at zero.

Fyron December 27th, 2002 09:33 AM

Re: Editing Data files
 
They refer to the maximum size of ship the AI will build, based off of what tech level start the game is at. 1 is low tech, 2 is medium tech, 3 is high tech. A 0 max tonnage means there is no limit on the size of ship they will build. I think the number of turns is how long the ship size limit will be enforced. After X turns, the AI ignores the limit.

[ December 27, 2002, 07:35: Message edited by: Imperator Fyron ]


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