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Salvage leftovers from after a battle
After a battle has taken place in a controlled system (ex. about a colonized world). Is it possible to extract any technology left behind by a defeated enemies ship or ground forces; the mechanics being similar to gaining technology from colonizing a planet with ruins on it? Or similar to a technology trade?
I've play numerous times in which a lowly low tech escort has destroyed up to a destroyer class ship armed with high tech weapons, but gains nothing but the praise and adoration of his race. We of the T'garian collective (UPS - universal postwar salvage) deserve the goodies of those foolish enough to attack weaker races. |
Re: Salvage leftovers from after a battle
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You will gain nothing from carnage, oh members of the T'garian. Only the dust of the void and the vapors of smashed ion engines for you. [/role play off] Hey there, research boarding parties and capture complete ships. Then you can take them back to a shipyard and analyze them for technology. Supposedly, captureing planets with facilities on them that you can't build will help you research that unknown technology -- but this effect is hard to prove. Quote:
[ December 28, 2002, 22:54: Message edited by: Arkcon ] |
Re: Salvage leftovers from after a battle
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Re: Salvage leftovers from after a battle
You also can steal techs with the level 3 intel op Technological Espionage, or capture them by forcing an empire to surrender to you.
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Re: Salvage leftovers from after a battle
after reading about the mechanics of 0 structure components, I was considering making ships bridges structureless, so that destroyed ships would still linger in space until they are captured or repaired. the main problem with this, is that a fleet would still be bleeding its parent empire of maintenance funds, after it is destroyed.
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Re: Salvage leftovers from after a battle
Zero kT Bridge,
Nice idea. It would work in a game with a "Galactic Merchant" that you could "sell" the hulks to, or maybe you would pay them a small sum to take it off your hands. The merchant would then send a Repair ship to take care of it. |
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Re: Salvage leftovers from after a battle
It's still doable.
Reduce maintenance costs to zero percent and off set that advantage by playing a limited resource game. |
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