![]() |
atmosphere / type of world handicap
I think that some races have a natural bonus due to their homeworld conditions. The couple no atmosphere/rock world gives the best chances to find suitable planetes (even if no atmosphere life form should be rare...) because of the moons. the worse couple is perhaps gas world or liquid world and no atmosphere...
The race I'm creating would come from a liquid world, with methane or hydrogen atmosphere. don't you think it's a hard start world for a game ? |
Re: atmosphere / type of world handicap
All planet atmospheres and types are mostly balanced. Rock and Ice are definitely equal in appearance for all atmospheres save None, which does get all the moons. But, None can't be used for Gas Giants, so that is balanced out.
The game places planets based on the entries in SectType.txt. The atmospheres and planet types are balanced in there, so they are balanced in-game. [ January 25, 2003, 21:16: Message edited by: Imperator Fyron ] |
Re: atmosphere / type of world handicap
The planets are distributed differently. Rock/none gets planets, sure, but a lot of them are small moons. And unlike any other atmophere, None races can't convert Gas Giants. In a long game that leaves them at a serious disadvantage.
Phoenix-D |
Re: atmosphere / type of world handicap
Oups, I've forgotten that there were no liquid worlds in SE, thought I was was still playing MOO2...
So rock and Ice give the same chances, but gas can be terraformed. So it will be a rock/methane race (think that methane homeworlds are less common than oxygen or carbon dioxyde ones). |
Re: atmosphere / type of world handicap
Quote:
Also rock-methane has a slight advantage over and ice-methane a slight disadvantage over other atmospheres. I had made calculations of chances of appereance and planet sizes long ago, search for a thread called "are gas giants really an advantage" I don't know if mods such as the FQM attempt improve that balance, by forcing some planets to be ice in the system files, or in case of the deluxe Version by adding more ice planets sector types. |
Re: atmosphere / type of world handicap
Hey there, I tried to summarize Andres work in the Encyclopedia Malfadorica here:
I'm fighting a bad cold, so if it's not cohereant, someone please edit it. Or you could all take antihistamines and enjoy the world in 7 dimensions like I do. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: atmosphere / type of world handicap
rock/methane is NOT rare.
i've been playing as rock/methane for a while and i can say that rock/methane planets are a little rarier than the rock/oxygen but they're always either very big or very rich. Rock/methane is a great combo, and its in no way a handicap. ice/hydrogen though seems to be the rariest in all my games. |
Re: atmosphere / type of world handicap
I was speakinbg about methane breather races, which are rarer than oxygen or carbon dioxyde breathers. I tried to create a race that doesn't use the classic planet conditions... I
|
Re: atmosphere / type of world handicap
No, Andres, there are exactly as many Ice planets as Rock planets in the standard game. Go count them in SectType.txt if you don't believe me. I think there are either a few more of the larger Gas Giants, or some specific calls for Huge ones in SystemTypes.txt. Either way, they aren't at a serious handicap. The only fuzzy area is the None atmosphere planets, with a lot more tinies, but no Gas planets.
Quote:
[ January 26, 2003, 21:00: Message edited by: Imperator Fyron ] |
Re: atmosphere / type of world handicap
trooper: both of my alien races are ice/Co2 and rock/CH4. glad to see im not the only one http://forum.shrapnelgames.com/images/icons/tongue.gif
|
All times are GMT -4. The time now is 11:39 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.