.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Confused...Construction Vehicle (http://forum.shrapnelgames.com/showthread.php?t=8409)

pathfinder January 26th, 2003 12:19 AM

Confused...Construction Vehicle
 
Entry 2 Type := Attack Ship

Entry 2 Planet Per Item := 50 <---what does this mean?

Entry 1 Must Have At Least := 2 <---- 2 per what? planet? system?

Also if a MOD has different types/sizes, eg defense fighter/light fighter/attack fighter...can I differentiate by calls in this file? I really would like to get rid of kamikaze fighters except for a couple races in B5 http://forum.shrapnelgames.com/images/icons/icon12.gif

I could, if I felt like it, do calls for individual ship sizes, right?

and yes , I DID search....though admitedly hastily

[ January 25, 2003, 22:20: Message edited by: pathfinder ]

Rollo January 26th, 2003 01:30 AM

Re: Confused...Construction Vehicle
 
Quote:

Originally posted by pathfinder:
Entry 2 Type := Attack Ship

Entry 2 Planet Per Item := 50 <---what does this mean?
<font size="2" face="Verdana, Helvetica, sans-serif">this means that one ship is built for every 5 planets.
100 would mean 1 ship for every 10 planets, 2 would mean 5 for each planet, and so on...
Quote:

Entry 1 Must Have At Least := 2 <---- 2 per what? planet? system?
<font size="2" face="Verdana, Helvetica, sans-serif">per empire
Quote:

Also if a MOD has different types/sizes, eg defense fighter/light fighter/attack fighter...can I differentiate by calls in this file? I really would like to get rid of kamikaze fighters except for a couple races in B5 http://forum.shrapnelgames.com/images/icons/icon12.gif

I could, if I felt like it, do calls for individual ship sizes, right?

and yes , I DID search....though admitedly hastily
<font size="2" face="Verdana, Helvetica, sans-serif">yes, you can do that. but only in SE4 Gold. seriously from an AI point of view I would recommend doing the mod in Gold. The AI behaves much better, many bugs are fixed, and you can do some things that are not possible in SE classic.

Rollo

[ January 26, 2003, 00:13: Message edited by: Rollo ]

PvK January 26th, 2003 02:10 AM

Re: Confused...Construction Vehicle
 
Yep. Yep. Yep. And yep, Gold is much better for modding, and for playing.

PvK

pathfinder January 26th, 2003 03:30 AM

Re: Confused...Construction Vehicle
 
Quote:

Originally posted by Rollo:
yes, you can do that. but only in SE4 Gold. seriously from an AI point of view I would recommend doing the mod in Gold. The AI behaves much better, many bugs are fixed, and you can do some things that are not possible in SE classic.

Rollo[/QB]
<font size="2" face="Verdana, Helvetica, sans-serif">I wish http://forum.shrapnelgames.com/images/icons/icon12.gif Val started this MOD in 1.49....guess we could use Grumbler's Gold port THEN grab some Raid and go Gold bug hunting http://forum.shrapnelgames.com/images/icons/icon12.gif


All times are GMT -4. The time now is 01:25 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.