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I am a thief!
well maybe...
Ok to use Gold TDM fleet and settings files to get my Version of the B5 MOD to Gold? using Rage, Krill, EA, Narn, Shadows, Cuecappa, EEE so far. Full credit given (and if author not known, at least where I rip...er.. "borrowed" the file from http://forum.shrapnelgames.com/images/icons/icon12.gif ) [ January 26, 2003, 02:11: Message edited by: pathfinder ] |
Re: I am a thief!
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Re: I am a thief!
hehe...
BUT....wth are the cut and paste differences between non-Gold and Gold data/settings? so that I can convert the B5 MOD to Gold.. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: I am a thief!
Open the mod in gold, and then fix all error Messages it gives you. Then, make sure to use goldified AIs. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: I am a thief!
Picture lines in vehiclesize.txt and vehicle types and targets in components.txt are some of the most important differences I can recall right now.
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Re: I am a thief!
You are welcome to use any of my AI files and I think it is safe to say the other authors will not mind either.
As for data/settings file: these lines go between 'Planet Value High Resources' and 'Plr Planet Value Low Percent': Asteroids Value Low Percent := 50 Asteroids Value High Percent := 300 Asteroids Value Low Resources := 100000 Asteroids Value High Resources := 800000 these lines go below 'System Ship Movement Delay Milliseconds': Drone Supply Usage Per Turn := 200 Drones Can Be Hit By Mines := True Population Mass := 5 Reproduction Check Frequency := 1 Minimum Computer Player Low Setting := 1 Maximum Computer Player Low Setting := 3 Minimum Computer Player Medium Setting := 3 Maximum Computer Player Medium Setting := 7 Minimum Computer Player High Setting := 6 Maximum Computer Player High Setting := 10 Minimum Neutral Player Low Setting := 1 Maximum Neutral Player Low Setting := 3 Minimum Neutral Player Medium Setting := 3 Maximum Neutral Player Medium Setting := 7 Minimum Neutral Player High Setting := 6 Maximum Neutral Player High Setting := 10 Fighter Supply Usage Per Turn := 5 Fighters Can Be Hit By Mines := True Maximum Planet Percent Value := 250 Minimum Planet Percent Value := 0 Maximum Planet Resource Value := 999000000 Minimum Planet Resource Value := 0 Bases Can Join Fleets := False No Retrofit Adding Of Spaceyards := True No Retrofit Adding Of Colony Module := True Seeker Combat Defense Modifier := 40 Planet Combat Offense Modifier := 30 Planet Combat Defense Modifier := -200 glad to hear the mod is being goldified http://forum.shrapnelgames.com/images/icons/icon7.gif Rollo |
Re: I am a thief!
ooooyyyyyyyy http://forum.shrapnelgames.com/images/icons/shock.gif just finished components.txt
&^%$# pdf's and fighter\troop weapons http://forum.shrapnelgames.com/images/icons/icon12.gif now for vehiclesize.txt AI's are done aurum (with basics anyways) [ January 26, 2003, 15:04: Message edited by: pathfinder ] |
Re: I am a thief!
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Another difference between them is that in QuadrantTypes.txt , pre-Gold % chance is in percent (should add to 100), while in Gold % chance is in tenths of one percent (should add to 1000). |
Re: I am a thief!
capnq: So, I just add a zero to the -pre-gold quadrant value to get "Golden" values?
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Re: I am a thief!
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[ January 26, 2003, 21:16: Message edited by: Katchoo ] |
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