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-   -   I am a thief! (http://forum.shrapnelgames.com/showthread.php?t=8410)

pathfinder January 26th, 2003 04:10 AM

I am a thief!
 
well maybe...

Ok to use Gold TDM fleet and settings files to get my Version of the B5 MOD to Gold?

using Rage, Krill, EA, Narn, Shadows, Cuecappa, EEE so far. Full credit given (and if author not known, at least where I rip...er.. "borrowed" the file from http://forum.shrapnelgames.com/images/icons/icon12.gif )

[ January 26, 2003, 02:11: Message edited by: pathfinder ]

tbontob January 26th, 2003 04:39 AM

Re: I am a thief!
 
Quote:

Originally posted by pathfinder:
well maybe...

Ok to use Gold TDM fleet and settings files to get my Version of the B5 MOD to Gold?

using Rage, Krill, EA, Narn, Shadows, Cuecappa, EEE so far. Full credit given (and if author not known, at least where I rip...er.. "borrowed" the file from http://forum.shrapnelgames.com/images/icons/icon12.gif )

<font size="2" face="Verdana, Helvetica, sans-serif">Sounds like you want attention. http://forum.shrapnelgames.com/images/icons/icon12.gif

pathfinder January 26th, 2003 05:31 AM

Re: I am a thief!
 
hehe...

BUT....wth are the cut and paste differences between non-Gold and Gold data/settings? so that I can convert the B5 MOD to Gold.. http://forum.shrapnelgames.com/images/icons/tongue.gif

Fyron January 26th, 2003 06:33 AM

Re: I am a thief!
 
Open the mod in gold, and then fix all error Messages it gives you. Then, make sure to use goldified AIs. http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés January 26th, 2003 07:34 AM

Re: I am a thief!
 
Picture lines in vehiclesize.txt and vehicle types and targets in components.txt are some of the most important differences I can recall right now.

Rollo January 26th, 2003 04:17 PM

Re: I am a thief!
 
You are welcome to use any of my AI files and I think it is safe to say the other authors will not mind either.

As for data/settings file:

these lines go between 'Planet Value High Resources' and 'Plr Planet Value Low Percent':

Asteroids Value Low Percent := 50
Asteroids Value High Percent := 300
Asteroids Value Low Resources := 100000
Asteroids Value High Resources := 800000

these lines go below 'System Ship Movement Delay Milliseconds':

Drone Supply Usage Per Turn := 200
Drones Can Be Hit By Mines := True
Population Mass := 5
Reproduction Check Frequency := 1
Minimum Computer Player Low Setting := 1
Maximum Computer Player Low Setting := 3
Minimum Computer Player Medium Setting := 3
Maximum Computer Player Medium Setting := 7
Minimum Computer Player High Setting := 6
Maximum Computer Player High Setting := 10
Minimum Neutral Player Low Setting := 1
Maximum Neutral Player Low Setting := 3
Minimum Neutral Player Medium Setting := 3
Maximum Neutral Player Medium Setting := 7
Minimum Neutral Player High Setting := 6
Maximum Neutral Player High Setting := 10
Fighter Supply Usage Per Turn := 5
Fighters Can Be Hit By Mines := True
Maximum Planet Percent Value := 250
Minimum Planet Percent Value := 0
Maximum Planet Resource Value := 999000000
Minimum Planet Resource Value := 0
Bases Can Join Fleets := False
No Retrofit Adding Of Spaceyards := True
No Retrofit Adding Of Colony Module := True
Seeker Combat Defense Modifier := 40
Planet Combat Offense Modifier := 30
Planet Combat Defense Modifier := -200

glad to hear the mod is being goldified http://forum.shrapnelgames.com/images/icons/icon7.gif
Rollo

pathfinder January 26th, 2003 05:04 PM

Re: I am a thief!
 
ooooyyyyyyyy http://forum.shrapnelgames.com/images/icons/shock.gif just finished components.txt

&^%$# pdf's and fighter\troop weapons http://forum.shrapnelgames.com/images/icons/icon12.gif

now for vehiclesize.txt

AI's are done aurum (with basics anyways)

[ January 26, 2003, 15:04: Message edited by: pathfinder ]

capnq January 26th, 2003 10:16 PM

Re: I am a thief!
 
Quote:

wth are the cut and paste differences between non-Gold and Gold data/settings?
<font size="2" face="Verdana, Helvetica, sans-serif">Instructions for the AI files are linked in my sig.

Another difference between them is that in QuadrantTypes.txt , pre-Gold % chance is in percent (should add to 100), while in Gold % chance is in tenths of one percent (should add to 1000).

pathfinder January 26th, 2003 10:25 PM

Re: I am a thief!
 
capnq: So, I just add a zero to the -pre-gold quadrant value to get "Golden" values?

Katchoo January 26th, 2003 10:58 PM

Re: I am a thief!
 
Quote:

Originally posted by Rollo:
Bases Can Join Fleets := False
<font size="2" face="Verdana, Helvetica, sans-serif">Wow, exactly what purpose could turing this on serve? It's not exactly like bases can zip around the galaxy with your ships http://forum.shrapnelgames.com/image...s/confused.gif

[ January 26, 2003, 21:16: Message edited by: Katchoo ]


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