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Racial attributes in PBW games
I've started two pbw games. And what I saw from other players is that their race attributes are "optimized" for PBW. I haven't thought of that when creating my race, so I think my "standard" attributes are going to be a serious handicap.
So, what I think about race attributes in PBW : political savvy : totally useless, has to be set to the minimum. Farming and refining aptitude : not critical ressources, must be low. Repair aptitude : not many effects on the game, must be low. Intelligence, cunning, combat skills, maintenance : have bo be set to the maximum. I don't know if all players are used to optimizing their stats, but if it is true, all races must be quite similar in PBW games (except races using advanced traits ) ? |
Re: Racial attributes in PBW games
Not too sure about lowering the repair ability. If you are having a lot of combat, having to support extra repair ships to make up the difference could cost you a lot a minerals in support.
In a SP I tried a lower repair setting and the end result was not good. don't lower something you have to use all the time. imo |
Re: Racial attributes in PBW games
hummm, it seems I've talked too fast. Nothing is so simple in SE IV, I should have known !
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Re: Racial attributes in PBW games
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(This is so even though I have 130+ developed planets!) |
Re: Racial attributes in PBW games
i don't totally agree with you trooper.
physical strenght: 50% high value is not really necessary to capture planets intelligence: normally maxed to 120% cunning: depends on your style enviro. resistance, reproduction, happiness: cannot go without it but normally you do not need to invest more points political savy: a total must if you play with many people, you get huge bonuses from trade. in the midgame quite strong aggresive, defensive: not below 100% any points further depends on your play style (more is better, but not a must (in multigames with a low number of players it tends to get more impotant and can be bought at the expense of political savy) mining: 120% most needed ressource farming: 50% if you play a non-organic race otherwise higher refining: 50%-70% i personally do not like going to 50 but there are other opinions construction: 120% a must have repair: i tend to go with 70% or so maintenance: 110% is a good value, anything above costs very much points and do not forget advanced storage and hardy industrialist |
Re: Racial attributes in PBW games
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Cunning is not one I would recomend increasing, unless your plan is to be a race that depends heavily on aggresive intel projects. And if you are, prepare to be disaponted. It's a lot easier to defend then attack with intel. You can make up the difference between you and the other guys by just building more intel faciliites. Some people suggest that cunning can be safely minimized. That's probably true, but you'd have to build even more facilities then. A more reasonable tactic I think is to just leave that one to it's default setting. Geoschmo |
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One more point though. High happiness can be a godsend. Helps a lot to get your people out of the riot zone quickly during a lull in hostilities, allowing you to attack again before your opponent is ready. |
Re: Racial attributes in PBW games
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Refining becomes more key in some mods (particularly, I've found, in P&N 3.1b). Quote:
[ February 04, 2003, 15:55: Message edited by: Pax ] |
Re: Racial attributes in PBW games
Mods do not alter the problems in the unmodded game. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Racial attributes in PBW games
Originally posted by some guy who claims he's Imperator Fyron http://forum.shrapnelgames.com/images/icons/tongue.gif
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If someone thinks that colonies develope too fast then they can play Proportions, or if someone doesn't like the easy resupply in the stock game they can play P&N. Back to the topic http://forum.shrapnelgames.com/images/icons/icon12.gif , in a multiplayer PBW game you'll encounter a plethora of strategies and just as many counter-strategies. IMO as long as you have fun and walk away having learned something new you'll improve as a player everytime. |
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