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-   -   Katchoo's Shipset Thread (aka the ungodly slow DoGa guy). (http://forum.shrapnelgames.com/showthread.php?t=8732)

Katchoo March 3rd, 2003 10:33 PM

Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Hey gang!

I'm building my first original Shipset and wanted to get a few opinions on it.

Here's a picture of the Battleship:

http://www3.sympatico.ca/sergemorris...pPrototype.jpg

I'm going for a "Colossal" feel to the ships, ergo the blocky (sp?) configuration.

All comments (good & bad) are welcome.

Read ya soon,

Katchoo

[ May 06, 2004, 02:17: Message edited by: Katchoo ]

trooper March 3rd, 2003 11:26 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Quite colossal and impressive indeed. Made with Doga, I suppose ?

Katchoo March 3rd, 2003 11:31 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Quote:

Originally posted by trooper:
Quite colossal and impressive indeed. Made with Doga, I suppose ?
<font size="2" face="Verdana, Helvetica, sans-serif">Yeah. I haven't mastered any other programs yet. Probably 'cause I don't have any patience with them http://forum.shrapnelgames.com/images/icons/tongue.gif

Gryphin March 3rd, 2003 11:55 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Katchoo
Way to go. Love it. Can't wait for the rest.

Ragnarok March 4th, 2003 01:17 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
I like it. I imagine this shipset would be the best at ramming other ships. http://forum.shrapnelgames.com/images/icons/icon10.gif
A huge flat surface like that can smash anything. http://forum.shrapnelgames.com/images/icons/icon7.gif Or, if you get two ships together you could "sandwich" a enemy. http://forum.shrapnelgames.com/images/icons/shock.gif

Taera March 4th, 2003 02:07 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
lol @ rags
nice ship there katchoo

Atrocities March 4th, 2003 02:10 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Hey, DOGA is not to be underestimated. Just look at what I was able to do with it. http://newageshipyards.cjb.net
http://astmod.com/newtrek/index.htm

Nice start for a ship set. You can import textures to your color pallet. These can be custom made, or even from other sources. Textures really set a ship set apart from one another.

Taera March 4th, 2003 02:16 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
doga is nice but images made there lack realism even more than non-professional Moray images (all the high-end programs produce some nice stuff though)

ok sorry, didnt want to go OT.

Katchoo March 4th, 2003 07:32 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Thanks for the feedback guys!

I've got 95% of the ships done. I figure i'll have everything ready (hopefully AI too) for the weekend.

Getting off topic here...

Has anyone ever done a Shipset based on Mars Attacks? They're showing the movie on TBS right now (I guess they wore out their copy of The Mummy already).

http://forum.shrapnelgames.com/image...s/rolleyes.gif

dogscoff March 4th, 2003 12:03 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Re: Mars Attacks

Closest available set is probably the "Little Green Men" set, which isn't really all that close. I did think about doing this once, and even found a website with all the original trading card designs, but there aren't enough ships in there for even a quarter of a set, and I wasn't prepared to create all the images from new.

I'd love to see a MA set though. The speech file would rock!

Send Declare War 1 := AG! AG! AGAG! AG! AGAGAG!

[ March 04, 2003, 10:05: Message edited by: dogscoff ]


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