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Vehicle Sizes!
Todays Your Lucky Day!
Im always looking for new vehicle types for LR mod, and i am sure other modders are doing the same for their mods, and that MM is doing the same for SEV. So basically, post any and all vehicle size ideas you may have hear, but keep in mind by doing so your are giving your permission to modders to use these ideas, of course well give credit. And this gives those Kooky Neo Standard people more work to do. :-D |
Re: Vehicle Sizes!
Lord Kodos,
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You could also drop by the Neo-Standard thread to post your idea's, want's and desire's about extra images! <font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font> |
Re: Vehicle Sizes!
BUMPINESS
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Re: Vehicle Sizes!
Why do you want others to do your creating for you Kodos?
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Re: Vehicle Sizes!
I did work. Have you seen how many ship sizes i have? This is for you people to submit ideas. and its not just for me.
And, its also for SEV and other things. |
Re: Vehicle Sizes!
You have posted nothing. I have seen no ship sizes that you have. Where are they?
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Re: Vehicle Sizes!
In the Vectorian Mainframe thread. Its just a teaser though. Its all the shipsets in LR mod to date. Each ship has two Versions as well. One for Organic races that costs only organics to build, and one for Energy races that costs only Rads to build. Eventually when i work out the kinks, ill add a third variation for Anti-Matter races that have very little hit points but are compenstated for by the fact that the Antimatter Races have kick arse shields, and powerfull weapons.
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Re: Vehicle Sizes!
Guess I missed that. It does not have that many ship sizes in it, actually. It looks like you copied the vehicle sizes from the Ultimate Mod and then added a few excessively large ships.
And about that for SEV part... I would rather not see any of the battlemoon+ ship sizes in SEV. They are not SE, and should not be in the standard data files. [ March 17, 2003, 06:34: Message edited by: Imperator Fyron ] |
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