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-   -   OT) Best Turn Based Game: Fantasy or Space or War (http://forum.shrapnelgames.com/showthread.php?t=8913)

bostonrpgmania March 18th, 2003 10:42 PM

OT) Best Turn Based Game: Fantasy or Space or War
 
I would like to have your opinion about the best turn based game you played. Whether it be space, fantasy, war or civ. Please let me know

oleg March 18th, 2003 11:05 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Hmmm... This a very cryptic message if I ever saw one. Please post more http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Fyron March 18th, 2003 11:28 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Well SE4, of course. http://forum.shrapnelgames.com/images/icons/icon12.gif After that, I'd have to say Civ2, then MOO2 (only later cause it is not moddable; only remotely hackable), then MoM, then BOTF, then... umm... others. http://forum.shrapnelgames.com/images/icons/icon7.gif

Baron Munchausen March 18th, 2003 11:55 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Hmm, if you mean 'best game of ALL' that's nearly impossible to determine. No single game can be best at everything.

In Fantasy I think Master of Magic was (and IS) the best to date. I hope they update it some day. The DOS Version from 1995 is buggy as hell and can leave you with an unfinishable game (crashing when you try to go on to the next turn...) The game design is fantastic, it's just rather poorly coded.

Of 'Space' games I'd say SE IV comes pretty close to being the best in Category. The MOO series were great in their time but are quite limited in scope. Even MOO 2 with access to 'protected mode' DOS and so able to have megabytes of memory only had a max or 80 stars or so? And the development possibilities of planets is very rigidly limited.
SE IV exceeds all of these limits and more. The one area where it falls down, other than AI where all games fall down, is where MOO shines. Tactical combat. The tactical combat system in MOO 2 is fantastic. If it were only on a somewhat larger scale (so you didn't START in range of enemy weapons) it would be just about perfect for a turn based combat system. Hopefully SE V will have turn-based combat with 'impulse/initiative' to break down turns into sub-turns and reduce or eliminate the one disadvantage of this system.

Now war games in general is a really big question. There are so many of them and so many variations in theme that I really cant't make a decent guess. Ancient, Medieval, or modern warfare? Strategic or tactical? Air? Sea? Land? Etc... it's just hopeless to sift through all the air, sea, and land combat games and try to pick one. And even then I've only played a small selection of them. TILT...

[ March 18, 2003, 21:57: Message edited by: Baron Munchausen ]

bostonrpgmania March 19th, 2003 08:03 AM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Thank you for your opinion
Hmm
Master of magic.. I tried to learn it but with my limited computer knowledge, I failed to run the game under windows system..

Every body talks about master of magic...Is it that good? How it compares to, say, age of wonders two?

How about heroes of might and magic? or operational art of war?

I am just curious what kind of turn based game my friend here in this forum likes to play (other than SE IV)

Are you playing any other game at the moment? any genre?

Fyron March 19th, 2003 08:21 AM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Once you get it working, MoM is a most excellent game. http://forum.shrapnelgames.com/images/icons/icon7.gif

bostonrpgmania March 19th, 2003 08:27 AM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Hi Fyron
What is BOTF you mentioned in the previous post?

Hmm Why master of magic is so special?
Customization?

oleg March 19th, 2003 01:06 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Quote:

Originally posted by bostonrpgmania:
Hi Fyron
What is BOTF you mentioned in the previous post?

Hmm Why master of magic is so special?
Customization?

<font size="2" face="Verdana, Helvetica, sans-serif">Hard to tell. It is just a very immersive game, you simply like to play it for no good reason http://forum.shrapnelgames.com/images/icons/icon7.gif

klausD March 19th, 2003 03:34 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Oh, MOO2 had really the best tactical combat I ever experienced in a 4x game. Formidable.

I hope too that SEV has a similar sytem, but I dont think so. Aaron is more tending to a real time tactical game (similar to his present game project) - not my taste at all. In this case I stay with SEIV gold the next years. http://forum.shrapnelgames.com/images/icons/icon7.gif It seems there are no other interesting purely turnbased 4x space games in the works. (except maybe Space Ward ho 6.0 for windows in 2 years)

BTW: MoM was great. Now there are at least 3 turnbased fantasy games in the works. One is "MOM2" from Firaxis (yes Sid does it again) the second is "Elementals" from Stardock and the third is Warlords IV from I2. (former SSG)

KlausD

[ March 19, 2003, 13:36: Message edited by: klausD ]

Five Angels March 19th, 2003 03:47 PM

Re: OT) Best Turn Based Game: Fantasy or Space or War
 
Combat Missiom Barbarossa to Berlin takes up a good amount of my non se4 time. If you want a ww2 game I think it doesent get any better. Once you get past the infantry graphics it is an excellent game-also one of the best hot seat games around.


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