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-   -   Resources gained from destroyed enemy (http://forum.shrapnelgames.com/showthread.php?t=8998)

smitty March 26th, 2003 11:34 PM

Resources gained from destroyed enemy
 
I wiped out a neighboring enemy and had a massive influx of resources (minerals, radioactives, etc). My totals for the three are far more than what I can store. So, my next turn they surplus is gone. Is this correct?

Master Belisarius March 26th, 2003 11:58 PM

Re: Resources gained from destroyed enemy
 
Quote:

Originally posted by smitty:
I wiped out a neighboring enemy and had a massive influx of resources (minerals, radioactives, etc). My totals for the three are far more than what I can store. So, my next turn they surplus is gone. Is this correct?
<font size="2" face="Verdana, Helvetica, sans-serif">Exactly.

Guille March 27th, 2003 12:01 AM

Re: Resources gained from destroyed enemy
 
Build mineral, organic and radioactive storage facilities. They allow you to have more than 50000.

gregebowman March 27th, 2003 12:08 AM

Re: Resources gained from destroyed enemy
 
Quote:

Originally posted by Guille:
Build mineral, organic and radioactive storage facilities. They allow you to have more than 50000.
<font size="2" face="Verdana, Helvetica, sans-serif">Keep building those storage facilities. Research Cargo to the max (level 3), and then start putting them everywhere. Those tiny planets that hold only 1 facility? That's what I use them for, at least most of the time. Especially after I research Ice Colonization and Gas Colonization. You'll suddenly notice a lot of those tiny suckers around.

Suicide Junkie March 27th, 2003 12:19 AM

Re: Resources gained from destroyed enemy
 
I'd have to disagree as to the best use of those planets.
Build spaceyards on those little planets, and start pumping out ships until you no longer have a surplus http://forum.shrapnelgames.com/images/icons/icon10.gif
Then you can send those ships out to take over more territory.

My policy is Use it or Lose it: Building storage only delays the inevitable, and eats into your space for intel, research and construction.

Fyron March 27th, 2003 12:46 AM

Re: Resources gained from destroyed enemy
 
You need some storage facilities so that you can finance retrofits later on. But not too many. As SJ said, it is better to spend the resources than to store them. http://forum.shrapnelgames.com/images/icons/icon7.gif But, you will want a few of each storage facility.

Askan Nightbringer March 27th, 2003 04:10 AM

Re: Resources gained from destroyed enemy
 
I found resource storage facilities useful later in the game for when disasters happen, such as enemy wiping out a couple of mineral planets and causing riots on others.
Nothing worse than fending off an attack with ships dying because you can no longer afford the maintenance.

Askan

Krsqk March 27th, 2003 05:03 AM

Re: Resources gained from destroyed enemy
 
One other time you'll need a lot of storage is when retrofitting an entire fleet which has been out on mission long enough for weapons/sensor/ECM tech to surpass it. Of course, you could just build tons of new ships and keep sending the old fleet out until it dies. It's not nice, but, hey, who ever won a PBW game by being nice to their people? http://forum.shrapnelgames.com/images/icons/icon10.gif

Suicide Junkie March 27th, 2003 05:08 AM

Re: Resources gained from destroyed enemy
 
You shouldn't have been running your maintenance costs that high, I'd say.
Once your maintenance costs are within a system or two worth of your production, you need to start mothballing all of the new ships you build (reserves) and retire some old ships, or switch over to producing maintenance free units such as fighters.

If you lose a system, it would at worst cause some spaceyards to halt, rather than losing ships.

1FSTCAT March 28th, 2003 11:28 PM

Re: Resources gained from destroyed enemy
 
Or, you should have lots of storage for when I use Intel on you, and take your resources. The more you have, the more I have! LOL. Ask Fyron. http://forum.shrapnelgames.com/images/icons/shock.gif


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