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-   -   Modding Q's (http://forum.shrapnelgames.com/showthread.php?t=9036)

Demon March 30th, 2003 08:20 PM

Modding Q\'s
 
1. How can I enable more then 1 Robotoid factory to be built, and will the percentage bonuses be cumulative?

2. Is there any way to create area effect weapons?

3. If planetary production is high enough, will it let you do the "one turn's worth" thing for ships? I don't think so...Is there anyway to do this? Otherwise, if a mod cranks production up to high at certain planets, your megaproduction planets cant build small ships without great waste.

Gandalph March 30th, 2003 08:59 PM

Re: Modding Q\'s
 
1) If you remove the 1 per planet/1 per system restriction, it may work.

2)I don't think so.

3)No, the "1 turns worth" is restricted to units. Any resources not used for current production queue are lost.

Fyron March 30th, 2003 09:08 PM

Re: Modding Q\'s
 
1) You can build extras as it is. There is no way to get them to stack though. You can turn off the message telling you that you already have one in the Empire Status window, under the Options button. But, this does not make them stack.

Suicide Junkie March 31st, 2003 12:04 AM

Re: Modding Q\'s
 
Quote:

3)No, the "1 turns worth" is restricted to units. Any resources not used for current production queue are lost.
<font size="2" face="Verdana, Helvetica, sans-serif">The RESOURCES are NOT lost.
Part of the build rate will go unused, but your storage will be decreased by exactly the cost of the ship.

Atrocities March 31st, 2003 07:14 AM

Re: Modding Q\'s
 
As a side note, look for the article on Modding by Tampa Gamer. (Chris Taber I believe? My apologies if the name is wrong.) I think it is on the gold CD.

Mephisto March 31st, 2003 09:58 AM

Re: Modding Q\'s
 
Chris Traber. http://forum.shrapnelgames.com/images/icons/icon7.gif


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