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-   -   Specialist systems (http://forum.shrapnelgames.com/showthread.php?t=9046)

Raging Deadstar April 1st, 2003 07:23 PM

Specialist systems
 
I tired this out but as soon as my steallr manipulations ship got into the system it was abandoned, perfect timing.... http://forum.shrapnelgames.com/image...s/rolleyes.gif

Is there anything you can do with green/red dwarf systems, dead stars or the birth of star systems? i tried to test it but i said above why i failed! Lets see who gets the first post in here... my moneys on captain kwok or tesco samoa, they're Online round the time i posted this http://forum.shrapnelgames.com/images/icons/icon12.gif

Krsqk April 1st, 2003 07:27 PM

Re: Specialist systems
 
IIRC, you can create a star, then destroy it if you are looking to quick-kill a fleet.

oleg April 1st, 2003 08:08 PM

Re: Specialist systems
 
Nay, he is talking about systems that are neither Nebulae or Black Hole. You can not "destroy" them nor create a star. Dead end rubbish.

Perrin April 1st, 2003 08:24 PM

Re: Specialist systems
 
Ahhh but you can do something IIRC. You could create a blackhole in the special system. (This removes its special status) Then destroy the blackhole and create a star. Around the star you can then create a ring or sphere world.

Fyron April 1st, 2003 08:54 PM

Re: Specialist systems
 
You can create a nebula if you want less drastic effects than a black hole. http://forum.shrapnelgames.com/images/icons/icon12.gif


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