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Newb questions
Two questions about the game.
1. To create a empire for use with PBW, is it true I have to pretend to start a new game, define my empire, save it and then I can quit the new game process and go find my EMP file? 2. Once you are playing a game I see a 'Save Empire' option there near the 'Save Game' option. It may seem obvious but what is the purpose of that? Is what saved different depending on when you save it? Thanks, Smitty |
Re: Newb questions
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[ April 04, 2003, 14:57: Message edited by: Gandalph ] |
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Re: Newb questions
from Gandalph
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[ April 06, 2003, 05:19: Message edited by: Imperator Fyron ] |
Re: Newb questions
You know something, I have created an empire that is maxed out on production, setting the settings to the max and using the available racial traits.
What I have noticed is that this race does not build any faster than my race that is set up for normal PBW games. IE not maxed out on production. Why is that? Why does the game not use the bonues? |
Re: Newb questions
Not sure about with you. But I had a similiar experience and it turned out to be one of two things for me.
A> The construction bonuses are all specific to spaceyards and planetary spaceyards so construction on unspace yarded planets does not increase at all. B> It is still possible to have the same amount of construction per turn on a design with high rate as with low in the following way. Normal rate of construction - 2000 per turn each resource Ship costs 3999 of some resource 3999 at 2000 per turn = 2 turns to build You have 50% increase in construction +25% planet ship yard rate. 2000 at 50% = 1000 2000 at 25% = 500 2000 + 1000 + 500 = 3500 Or change the formula 50+25 = 75 2000 at 75% = 3500 Or 2000 at 50% = 1000 2000 + 1000 = 3000 3000 at 25% = 750 3000 + 750 = 3750 3999 at 3500 per turn = two turns to build 3999 at 3750 per turn = two turns to build So your people are building faster but the cost of what you are building is such that it still takes them the same number of turns to build it. Population and happiness bonuses don't really alleviate this as they apply to everything and just change at what costs this happens. I alleviate this problem by carefully monitoring the costs of my ships and checking to see how fast my planets can build things. __ Also you might be talking about resource production which has no effect on build rates at all but only on the amount of resources harvested. [ April 07, 2003, 15:39: Message edited by: Cyrien ] |
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