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Combat issues
I am fighting an enemy that has alot of seeker/fighters so I made some Escorts with just point defense to help my existing fleet. I have default orders to attack nearest seekers/fighters/sattlites but in the fleet they are in have optimal firing range. Well the Escorts end up running out to the edges *sigh* that dont help me at all. Also my fleet wont stay in formation is there anything I can do?
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Re: Combat issues
If you don't put an offensive weapon on a ship it will run like a Frenchman. I like to use LC with PDC and a Capital Missile.
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Re: Combat issues
Yup, I build them too - I use them to escort All_Cap_Missile Battlecuisers in to take homeworlds out when playing Proportions...
Steve http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Combat issues
In proportions, it is very difficult to hit fighters even with PDC. I recomend build two different ships - one with PDC against seekers and another with point-defence beams against fighters. But the best anti-fighter weapon is still another fighter !
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Re: Combat issues
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As Narrew asked for the best way to set up a multipurpose escort ship to combat against Seekers, Sats and Fighters, he/you may find level 4 or 5 PDCs, still your best choice http://forum.shrapnelgames.com/images/icons/icon12.gif [ April 07, 2003, 13:45: Message edited by: JLS ] |
Re: Combat issues
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Re: Combat issues
I have nothing constructive to add to this conversation. I just have to respond to this though...
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Re: Combat issues
Thanks folks.
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Re: Combat issues
If playing Proportions, for example.
[F3] Escort Hull; speed equal to fleet One small mount weapon 15kt (ea. lvl 1 DUC) A few PDCs [F11] Add strategies for {Escort}. firing: *Use Type before targeting priorities. 1- Fighters 2- Seekers (on us) 3- Sats 4- Seekers (on others) 5- Drones Etc./NA Don’t Fire in types: Set all but above This should work well for you, cheap and effective on missiles, fighters, Sats and drones!!! http://forum.shrapnelgames.com/images/icons/icon12.gif [ April 07, 2003, 15:01: Message edited by: JLS ] |
Re: Combat issues
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Thanks, I was wrong. Now there will be at least one PDb on my escorts. They never miss the fighters, and they do shore up my PDC Escorts arsenal. http://forum.shrapnelgames.com/images/icons/icon7.gif [ April 08, 2003, 16:17: Message edited by: JLS ] |
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