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-   -   Moonbeams Shipset v0.91 (http://forum.shrapnelgames.com/showthread.php?t=9113)

KirbyEF April 8th, 2003 09:37 AM

Moonbeams Shipset v0.91
 
I created a small race. They are called the Moonbeams. I am not ship designer, so I ask mlmbd make the shipset for them and he has. (Thanks mlmbd!)

I still need to work on the General AI files to add abilities of the race.

Here are the Moonbeams v0.9:
Moonbeams_v0_91.zip

KirbyEF

[ April 08, 2003, 17:37: Message edited by: KirbyEF ]

trooper April 8th, 2003 12:33 PM

Re: Moonbeams Shipset v0.91
 
It seems that neostandard++ is in fashion those days, isn't it ?
Maybe I'll look a bit harsh, and I wish to apologize for that in advance, but I think that huge shipsets are fine, but quantity musn't prejudice quality... just my opinion. Make it big but make it good too.

Added your set to the race list, BTW.

Last thing : your standard carrier file names are wrong :
Carriersmall -> LightCarrier
CarrierMedium -> Carrier
CarrierLarge -> heavy carrier
must be changed or it won't work in SE IV...

[ April 08, 2003, 15:48: Message edited by: trooper ]

mlmbd April 8th, 2003 04:01 PM

Re: Moonbeams Shipset v0.91
 
Quote:

Originally posted by trooper:
It seems that neostandard++ is in fashion those days, isn't it ?
Maybe I'll look a bit harsh, and I wish to apologize for that in advance, but I think that huge shipsets are fine, but quantity musn't prejudice quality... just my opinion. Make it big but make it good too.


<font size="2" face="Verdana, Helvetica, sans-serif">Saying a shipset has 'NO QUALITY' is a bit harsh! I will send you the rest of what I need to say in e-mail!

<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font

Suicide Junkie April 8th, 2003 04:29 PM

Re: Moonbeams Shipset v0.91
 
I think it needs an adjustment to the scaling of some of the larger objects; The dreadnought is much bigger than even a starbase, and the worldship mini is the same size as the scout mini.

The bump mapping makes for a unique effect. I'm not sure how well it will catch on, but I like it.

trooper April 8th, 2003 04:47 PM

Re: Moonbeams Shipset v0.91
 
I've never said that this shipset have no quality...

[ April 08, 2003, 15:48: Message edited by: trooper ]

KirbyEF April 8th, 2003 06:46 PM

Re: Moonbeams Shipset v0.91
 
They are an odd race. Here is a quote from the General AI file:

"A space faring species that specialize in inter-dimensional spaces. Their ships are much smaller than other races and yet are effective as ship twice their size. They tend to colonize and inhabit moons with no atmospheres, thus many more smaller colonies. This special ability in inter-dimensional spaces also enables them to do stellar manipulations very well."

Most of their ships are smaller than the normal ones out there (they are supposed to be small). Once I get the AI tweaked I'll upload the update.

KirbyEF

[ April 08, 2003, 17:57: Message edited by: KirbyEF ]

mlmbd April 9th, 2003 02:29 PM

Re: Moonbeams Shipset v0.91
 
Quote:

Originally posted by trooper:
I've never said that this shipset have no quality...
<font size="2" face="Verdana, Helvetica, sans-serif">NO, you just implied it! I have said ALL I am going to say to you on this! Even if you continue!

SJ, the Moonbeams are storage 'Experts'. Being a physics student, you know that a structure like a Starbase is more efficient than a triangler shaped ship! I realize it looks strange. But I had a mission, and I tried my best to follow the guide lines given to me! http://forum.shrapnelgames.com/images/icons/icon12.gif

<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font

Gryphin April 9th, 2003 06:32 PM

Re: Moonbeams Shipset v0.91
 
I love the set and will be using it. Another great job.

PvK April 10th, 2003 04:17 AM

Re: Moonbeams Shipset v0.91
 
Looks really nice, and I do like that it has the extra images for mods that use them.

PvK

KirbyEF April 12th, 2003 05:05 AM

Re: Moonbeams Shipset v0.91
 
Any suggestions on the AI files? The basic idea seem s to be create options for 0 points (Option 1), 2000 points (Option 2), 3000 points (Option 3) and 5000 points (Option 4)?

Thank all of you for your comments and interest and the Moonbeams would say:

"We are the Moonbeams, mighty mighty Moonbeams! Everywhere we go, people want to know.
Who we are. So we tell them,
We are the Moonbeams, mighty mighty Moonbeams!"

KirbyEF

P.S. They are a little high strug....


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