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-   -   Empire creation->Tolerance ? (http://forum.shrapnelgames.com/showthread.php?t=9154)

BBegemott April 12th, 2003 09:31 PM

Empire creation->Tolerance ?
 
In what way does 'Environmental Resistance' influence empire?

P.S. The answers can be added to 1.2.5 in FAQ.

Fyron April 12th, 2003 09:35 PM

Re: Empire creation->Tolerance ?
 
5 points of ER = 1 point of Reproduction + 1 point of Happiness.

Slick April 12th, 2003 09:35 PM

Re: Empire creation->Tolerance ?
 
From another thread:

Quote:

Originally posted by Suicide Junkie:
- A 5% change in environmental resistance equates to a 1% change in Reproduction and Happiness. If you set both ER and Repro down, your population may never be able to grow.

<font size="2" face="Verdana, Helvetica, sans-serif">Adding it to the FAQ.

Slick.

Grandpa Kim April 13th, 2003 05:48 AM

Re: Empire creation->Tolerance ?
 
I took over an empire with Tolerance 51% and Reproduction 91%. Even then a jubilant/optimal get 1% reproduction. Must be hard coded.

Suicide Junkie April 13th, 2003 06:07 AM

Re: Empire creation->Tolerance ?
 
Well there is a range of values that all get labelled "optimal", perhaps it needs to be right at 100% perfect, rather than just optimal?

Grandpa Kim April 13th, 2003 06:26 PM

Re: Empire creation->Tolerance ?
 
Quote:

Originally posted by Suicide Junkie:
Well there is a range of values that all get labelled "optimal", perhaps it needs to be right at 100% perfect, rather than just optimal?
<font size="2" face="Verdana, Helvetica, sans-serif">Hmm, don't think so. As soon as an optimal rolled over from happy to jubilant, it went to 1% reproduction. Honestly I was surprised. I thought I would get nothing even then and have to wait for my replicant centres to come Online.

Fyron April 13th, 2003 09:09 PM

Re: Empire creation->Tolerance ?
 
What is there to be surprised about? Do the math:

10 base - 9 Repro - 9 ER + 5 optimal + 5 Jubilant = 2 reproduction

Remember, Optimal and Jubilant give an extra 1% increase in addition to the 2% per level.

Edit:
Hmm... something is weird... Optimal Jubilant planet has 2%, but Good Jubilant has 0%. Optimal seems to provide 6% bonus? Hmm...

[ April 13, 2003, 20:11: Message edited by: Imperator Fyron ]

Grandpa Kim April 14th, 2003 12:50 AM

Re: Empire creation->Tolerance ?
 
Good catch Fyron!

How about this?

Unpleasant 0
Mild 1
Good 2
Optimal 4

That would explain why I'm getting 1% for jubilant/optimal and nothing for jubilant/good or happy/optimal

Fyron April 14th, 2003 01:54 AM

Re: Empire creation->Tolerance ?
 
Because mild and good are supposed to have 2 difference between them, as unpleasant and mild are. That is how it was the Last time I tested them.

Grandpa Kim April 14th, 2003 06:10 AM

Re: Empire creation->Tolerance ?
 
I don't know hows yus dun it but I knows yus dun it. Somehow, Fyron, you always get me to test things out and that is something I just don't bother with!

Anyway, new results show we both had some numbers wrong.

First, that empire is at 50% ER, not 51, so -10 to repro.

Base reproduction unpleasant/indifferent is 8% not 10

Happiness bonuses: Happy 2, Jubilant 5. (At least we got one right!)

Conditions bonuses: Mild 2, Good 4, Optimal 7

So, with Fyron's handy dandy formula:

8 (base) - 9 (repro) - 10 (ER) + 5 (jubilant) + 7 (optimal) = (drum roll please) 1 !

Now, I must go and write on the blackboard 1000 times. "Thou shalt not rely on memory!"


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