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Has anyone ever conquered a ringworld full of weapon platforms?
I have many times thinked how big army this requires? What kind of fleet you need against a world equipped with 200 weapon platforms with ripper beams and shield depleters? Has anyone ever actually done that?
I would like to hear stories if enyone has any. In one full tech game I am building sphereworld around every star and I was thinking if they can be virtually invincible? Large WP:s has great range... |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
yes once. I built ring world in a doube star system. Later I switched to the lowest AI player and began to play as that player. When I came to that system I openly attacked the Ring world and lost all of my ships. A fleet of sixty plus ships, baseships heavyily armed, gone.
I returned to the system and blew up the remaining star. I conqured the ring world. [ April 14, 2003, 16:51: Message edited by: Atrocities ] |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
The Last time (several months ago) I tried that, the game crashed (integer overflow)!
But this may have been corrected since. With the weapon platforms you describe I would use missiles and fighters. And don't forget intel planet rebellion (PPP). |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
Isn't a planet (ringworld included) limited to firing at a max of 10 targets per round, not including PD firing at seekers/fighters? If so, a large enough fleet could deal significant damage to such a planet, even assuming it loses 10 ships per round and no seekers or fighters get close enough. The planet would also have the range advantage due to weapon platform mounts. But I definitely think it is possible.
Slick. [ April 14, 2003, 16:54: Message edited by: Slick ] |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
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Re: Has anyone ever conquered a ringworld full of weapon platforms?
I have noticed that targeting limit, though I have thought that it is a bug which was repaired in the Last SEIV gold patch. I could be wrong in this, though. I find it wrong if planet can not target more than 10 ships at one round. If player see the effort to build up the required defences, he/she should not be punished because of that by limiting planet firing for no obvious reason. If 10 target is maximum, the about 100 ship fleet is enough to conquer world like that.
[ April 14, 2003, 17:06: Message edited by: Karibu ] |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
In a 4X game, planet defense can never be made stronger than fleet offense. If this were to happen, eventually defenses would be too strong for empires to expand and conquer each other and the games would end in stalemates.
Slick. |
Re: Has anyone ever conquered a ringworld full of weapon platforms?
Ripper Beams and Shield Depletors? Just use Wave Motion Guns and Max Range. That should keep your ships out of range.
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Re: Has anyone ever conquered a ringworld full of weapon platforms?
you didn't conquer it, you destroyed it.
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