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-   -   Storms and tricks with 'em (http://forum.shrapnelgames.com/showthread.php?t=9356)

Laurus May 6th, 2003 06:07 PM

Storms and tricks with \'em
 
Greetings,

My Eternal enemy, the deceiver of all deceivers, really messed me up recently by utilizing storms. He was building Ringworlds underneath Opague storms and I didn't even know it! IN A SYSTEM I HAVE COLONIES IN! Ok OK I shoulda had some good scanners, but What are some other good storm tricks? How many types of storms are there?

Thanks
L-

Chauron May 6th, 2003 06:15 PM

Re: Storms and tricks with \'em
 
http://forum.shrapnelgames.com/image...s/confused.gif I thought you could only build ringworlds around stars?

Fyron May 6th, 2003 06:25 PM

Re: Storms and tricks with \'em
 
If you build a storm over a star, it will obscure any ships in the sector. I forget if it obscurs the star too or not.

Laurus May 6th, 2003 06:39 PM

Re: Storms and tricks with \'em
 
NO KIDDING!?! any type of storm over a star and the enemy can't see my ships in that system??

Amazing! are you sure? wow.

Anyone ever tried putting a shield nullifying (sp) storm over a colony? Planets don't have sheilds but ships do right? so eliminating the ships sheilds seems like a good idea.

Gryphin May 6th, 2003 06:45 PM

Re: Storms and tricks with \'em
 
You find yourself in a system where you are out classed by local forces
If there is is a damaging storm (or asteroid field)
If you can reach it befor they reach you
You will loose but the other ships might be damaged also.
I assume this type of damage does not skip shields so this tactic is not very useful once they are wide spread. Still it shows spunk.

Ragnarok May 6th, 2003 06:53 PM

Re: Storms and tricks with \'em
 
Quote:

Originally posted by Laurus:

Anyone ever tried putting a shield nullifying (sp) storm over a colony? Planets don't have sheilds but ships do right? so eliminating the ships sheilds seems like a good idea.

<font size="2" face="Verdana, Helvetica, sans-serif">If I'm not mistaken if there is a storm that eliminates shields in a certain sector then all items in that sector have no shields, planets, ships, bases, etc...

geoschmo May 6th, 2003 07:03 PM

Re: Storms and tricks with \'em
 
Quote:

Originally posted by Imperator Fyron:
If you build a storm over a star, it will obscure any ships in the sector. I forget if it obscurs the star too or not.
<font size="2" face="Verdana, Helvetica, sans-serif">Oooo, no it won't. The star will be visible, and will always be on top in the system view. So unless you happen to notice the little number 2 that showed up on a certain turn next to the star, or happend to click on the star for some reason, you wouldn't even see the storm. Slick trick. http://forum.shrapnelgames.com/images/icons/icon10.gif

Geoschmo

Fyron May 6th, 2003 07:08 PM

Re: Storms and tricks with \'em
 
Quote:

NO KIDDING!?! any type of storm over a star and the enemy can't see my ships in that system??

Amazing! are you sure? wow.
<font size="2" face="Verdana, Helvetica, sans-serif">I'm not sure if you were being sarcastic or not, but I meant sight obscuring storms, not just any storm.

Suicide Junkie May 6th, 2003 07:18 PM

Re: Storms and tricks with \'em
 
Quote:

Originally posted by Ragnarok:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Laurus:

Anyone ever tried putting a shield nullifying (sp) storm over a colony? Planets don't have sheilds but ships do right? so eliminating the ships sheilds seems like a good idea.

<font size="2" face="Verdana, Helvetica, sans-serif">If I'm not mistaken if there is a storm that eliminates shields in a certain sector then all items in that sector have no shields, planets, ships, bases, etc...</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Those storms don't nullify shields completely, they just subtract 5000 or so from the max.
If you have more than 5000 planetary shields, or a starbase full of shield generators, you can still have shields left in combat.
A shielded planet vs a bunch of shield-disabled ships will be quite quite devastating to the attackers...

Loser May 6th, 2003 07:21 PM

Re: Storms and tricks with \'em
 
Quote:

Originally posted by geoschmo:
The star will be visible, and ... you wouldn't even see the storm. Slick trick. http://forum.shrapnelgames.com/images/icons/icon10.gif

Geoschmo

<font size="2" face="Verdana, Helvetica, sans-serif">Slick indeed.

Do PBW games stay competitive long enough that Stellar Manipulation can be realistically used to a strategic advantage?
Quote:

Originally posted by Laurus:
Anyone ever tried putting a shield nullifying (sp) storm over a colony? Planets don't have sheilds but ships do right? so eliminating the ships sheilds seems like a good idea.
<font size="2" face="Verdana, Helvetica, sans-serif">You would be better off building Shield WPs on the planet, I believe. Planets can have Shields, and they're competitively priced.

[ May 06, 2003, 18:22: Message edited by: Loser ]


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