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-   -   Supply storage + quantum generators, what is it good for? (http://forum.shrapnelgames.com/showthread.php?t=9545)

Ruatha May 28th, 2003 12:38 AM

Supply storage + quantum generators, what is it good for?
 
I've seen some enemy ships with both quantum generators and supply storage, why?
I have only quantum generators on mine.
If my baseship has only 1000 supply storage, will it run out of supplies during combat or will the quantum generator also generate supplies during combat as well as when travelling around the universe?

Phoenix-D May 28th, 2003 01:28 AM

Re: Supply storage + quantum generators, what is it good for?
 
QRs don't generate supplies during combat, or store any. So if you have only a QR and get hit with engine-killing weapons..all your supply goes away.

Fyron May 28th, 2003 02:24 AM

Re: Supply storage + quantum generators, what is it good for?
 
Umm... that isn't true. QR makes you have infinite supplies as long as it is operational, even in combat. They have endless supplies. Being hit by an ID in combat does not stop a ship with a QR from being able to fire it's weapons.

oleg May 28th, 2003 11:20 AM

Re: Supply storage + quantum generators, what is it good for?
 
Quote:

Originally posted by Ruatha:
I've seen some enemy ships with both quantum generators and supply storage, why?

<font size="2" face="Verdana, Helvetica, sans-serif">If it is AI ships - then take into consideration how difficult is to properly code ship designs that work at different game stages and technologies involved. It is better to be on a safe side and let AI waste some space.
If it is human ships - well, he just like shiny blue containers http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM May 29th, 2003 08:07 AM

Re: Supply storage + quantum generators, what is it good for?
 
ooh, shiny.

dogscoff May 29th, 2003 11:03 AM

Re: Supply storage + quantum generators, what is it good for?
 
Doesn't scan as well as the original, I feel:

Quote:

Supply storage + quantum generators, what is it good for?
<font size="2" face="Verdana, Helvetica, sans-serif">Absolutely nothin' - say it again now,
Supply storage + quantum generators,
Huh!
what is it good for? Abosultely nothin'

Didn't we have this conversation before?

[ May 29, 2003, 10:04: Message edited by: dogscoff ]

Mephisto May 30th, 2003 01:14 AM

Re: Supply storage + quantum generators, what is it good for?
 
If you place the Quantum reactor before the Supply storage the AI will only add the Quantum reactor. http://forum.shrapnelgames.com/images/icons/icon7.gif

atari_eric May 30th, 2003 05:52 AM

Re: Supply storage + quantum generators, what is it good for?
 
If your QR gets blown out during a battle, yet the ship survives, it can use the storage supplies to limp home... at least that's my guess.

Fyron May 30th, 2003 06:06 AM

Re: Supply storage + quantum generators, what is it good for?
 
A repair ship or two fixes that problem up right away. Set supply storage to be the first comp group to be repaired, and QRs should get repaired first. http://forum.shrapnelgames.com/images/icons/icon12.gif

von_toaster May 30th, 2003 02:23 PM

Re: Supply storage + quantum generators, what is it good for?
 
And slightly off the subject, but still concerning resupply, what is the purpose of quantum reactors (and also solar collectors) on satellites?
Is it just related to component family?


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