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-   -   personality Groups (http://forum.shrapnelgames.com/showthread.php?t=9669)

Hrothgar June 15th, 2003 03:07 PM

personality Groups
 
I can't find any listing of the personality Groups, so I don't know what number to assign to the race I'm w0orking on. I don't even know which attribute determines the personality group--demeanor? Happiness type?

If someone could enlighten me, I'd appreciate it.

Thanks.

geoschmo June 15th, 2003 03:35 PM

Re: personality Groups
 
Neither. The personality group for each AI is assigned in the AI_settings file for that race.

This doesn't affect how the AI behaves in any way. What it's supposed to be for is the game uses the personality group percentages in the data/settings.txt file to decide which AI to choose for a random AI game.

Geoschmo

Hrothgar June 15th, 2003 05:17 PM

Re: personality Groups
 
Thanks, Geoschmo.

So, any random number is fine? If so, I'll just leave it at "3," which was the number of whatever race [Terrans?] whose file I used as a basis for my race. Or are some numbers more likely to be picked for inclusion in a game than others?

Captain Kwok June 15th, 2003 06:31 PM

Re: personality Groups
 
Quote:

Originally posted by Hrothgar:
Thanks, Geoschmo.

So, any random number is fine? If so, I'll just leave it at "3," which was the number of whatever race [Terrans?] whose file I used as a basis for my race. Or are some numbers more likely to be picked for inclusion in a game than others?

<font size="2" face="Verdana, Helvetica, sans-serif">In settings.txt, there a line that sets the % amount that a personality group is chosen. Groups 1-3 are set at 30% and group 4 at 10% by default.

Hrothgar June 15th, 2003 09:04 PM

Re: personality Groups
 
Thanks, Cpt Kwok. Now I know what the numbers mean.

Taera June 15th, 2003 11:15 PM

Re: personality Groups
 
the point is that if you dont want your race to be with some other race you just set the same personality group, and the chances you'll get them both together will be much lower than if you didnt.


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