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-   -   A crazy modding idea (http://forum.shrapnelgames.com/showthread.php?t=9741)

Taera June 22nd, 2003 08:16 AM

A crazy modding idea
 
Make research and intilligence facilities much more potent but make it only "one per planet".
http://forum.shrapnelgames.com/images/icons/icon7.gif

narf poit chez BOOM June 22nd, 2003 08:28 AM

Re: A crazy modding idea
 
that's not so crazy.

Fyron June 22nd, 2003 11:33 AM

Re: A crazy modding idea
 
The only way to make a facility one per planet is to add in some SY ability. There is no one per planet restriction like there is a one per vehicle restriction for components.

General Woundwort June 22nd, 2003 12:35 PM

Re: A crazy modding idea
 
Quote:

Originally posted by Imperator Fyron:
The only way to make a facility one per planet is to add in some SY ability. There is no one per planet restriction like there is a one per vehicle restriction for components.
<font size="2" face="Verdana, Helvetica, sans-serif">Hmmm... sounds like another tweak to add to the SEV request file.

So, until then... what if you could make a component have an SY capacity, but with no print-out line for it (i.e. it doesn't specifically tell you it's a SY), and an impossibly high resource requirement to make sure you can't build ships with it?

[ June 22, 2003, 23:10: Message edited by: General Woundwort ]

Taera June 22nd, 2003 10:01 PM

Re: A crazy modding idea
 
or give it a 10/10/10 construction - "can build prototypes" ability? http://forum.shrapnelgames.com/images/icons/icon12.gif could make for interesting management decisions - "to build or to research"

Suicide Junkie June 23rd, 2003 12:49 AM

Re: A crazy modding idea
 
Problem is, that would kill all further production of any type on the planet, including facilities and units.

Fyron June 23rd, 2003 03:54 AM

Re: A crazy modding idea
 
That, and the AI treats all SYs identically. It does not realize that it will not be able to build a ship there in a reasonable amount of time, but it will still try to do so.

Taera June 23rd, 2003 07:01 PM

Re: A crazy modding idea
 
you should be, i was surprised when others told me you cant.

Scipio June 24th, 2003 01:15 AM

Re: A crazy modding idea
 
Can`t you jusdt make it: Only one per planet effective? Like this Computers or Shrines?

Loser June 25th, 2003 02:21 PM

Re: A crazy modding idea
 
Quote:

Originally posted by Scipio:
Can`t you jusdt make it: Only one per planet effective? Like this Computers or Shrines?
<font size="2" face="Verdana, Helvetica, sans-serif">I believe those Abilities, not the Facilities, are especially one-per-planet.


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