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-   -   AI not firing on unshielding ships (http://forum.shrapnelgames.com/showthread.php?t=9767)

dbt1949 June 25th, 2003 03:49 AM

AI not firing on unshielding ships
 
I have a moderate fleet of baseships that I'm using to capture planets. I have about 5 different types of baseships including some that have no shields but tons of armor(the are experimental ships).
I've noticed the AI never fires on them instead going after shielded ships.Anyone have any ideas as to why?They have just as heavy of armament as any of the others.
Thanks!

Phoenix-D June 25th, 2003 03:51 AM

Re: AI not firing on unshielding ships
 
The firing priorities are probably set to "toughest". That means they shoot at the, well, toughest ship first.

dbt1949 June 25th, 2003 05:06 AM

Re: AI not firing on unshielding ships
 
In that case maybe I could use one really heavily shield base ship as a decoy and use unshielded ships as the main strike force!
Maybe not. http://forum.shrapnelgames.com/images/icons/icon7.gif

cybersol June 25th, 2003 06:29 AM

Re: AI not firing on unshielding ships
 
Be slightly careful against a completely different AI player though, because it could have different targeting priorities in its strategies file.

Taera June 25th, 2003 07:22 AM

Re: AI not firing on unshielding ships
 
you do realize you just gave me ideas for strategies do you? http://forum.shrapnelgames.com/images/icons/icon10.gif

dbt1949 June 25th, 2003 03:30 PM

Re: AI not firing on unshielding ships
 
Well,I went and made a baseship that only has a couple of heavy weapons on it and tons of shields. The planet went right after that ship. Didn't take it down this time,but it looks like the AI has a thing for heavily shielded ships.

atari_eric June 25th, 2003 04:51 PM

Re: AI not firing on unshielding ships
 
They're probably thinking, "What are you hiding in there?"


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