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Armor Regeneration Question
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If this ability is given to a Component, or to all Components, with a Value1 of zero, will those Components, no matter how damaged, be fully repaired after battle? If a whole ship was made out of this stuff, would complete destruction be the only way to actually stop it? |
Re: Armor Regeneration Question
An ability amount of zero will not make it regenerate at all... you need an amount of one or more.
But other than that, yes. |
Re: Armor Regeneration Question
So with a Value1 of zero they will not regenerate during combat, but will components with this Ability destroyed in combat restore themselves afterward?
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Re: Armor Regeneration Question
Only damage points can regenerate - destroyed components can only be replaced by Repair Modules or Space Yards.
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Re: Armor Regeneration Question
"Only damage points can regenerate - destroyed components can only be replaced by Repair Modules or Space Yards"
This is incorrect. Organic Armor will regenerate between combats; the blown off sections come back. (does the same thing IN combat too, just more slowly) |
Re: Armor Regeneration Question
Quote:
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Re: Armor Regeneration Question
If there is -another- component intact with Value 1 greater than 0, yes. If all the components have a value of 0..I'd have to test that.
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Re: Armor Regeneration Question
one intact component would be necessary to keep the entire ship from being destroyed.
And one component with a Value1 greater than zero in the ship design would be acceptable. But we couldn ot be certian that component would be the Last one busted. If all the Value1=0 compnents regenerate... well that's exactly what I would be looking for. [ June 25, 2003, 20:02: Message edited by: Loser ] |
Re: Armor Regeneration Question
They do not all have to be "armor" componenents, you know.
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Re: Armor Regeneration Question
Hmm sounds like something useful for Monst--
(is quickly gagged by Fyron, Phoenix-D, and Loser) mf-mf, mmf mmf MMMF mmf mf-mf mf-mf mmf mm-mm-mf! (translation: "OK, so I WON'T give Rollo any more suggestions!" http://forum.shrapnelgames.com/images/icons/icon12.gif |
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