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Mount question
Sorry if this has been asked before but I could not find the answer in the forum:
Is it possible to use more than one mount for the same component in combination? Example: you have a nano-mount that reduces the size of all (ship-)components. Can you combine this with a weapon mount? Or do you have to create an entire series of new mounts that combine the nano-effect and the weapon mounts together? |
Re: Mount question
Only one mount at a time...
Just imagine if you were able to combine a large and a heavy mount with a massive mount! |
Re: Mount question
a ship-sized weapon ? damages : 5k, range : 25 squares. Seems scary...
BTW, is it possible to create mounts for missiles ? |
Re: Mount question
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actually, you can create a mount for range and missile will be launch at longer distance but it will still expire after traveling the default distance. I think it can be of some use for weapon platform or bases - if ships move toward planet, earlier launch is a good idea ! |
Re: Mount question
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Re: Mount question
Oleg, check out Adamant Mod. It has 6 mounts for missiles that let the missiles fire early or late (increase range, decrease range) for different roles in combat. You might want to fire early to catch those missile dancers, for example. Or, fire late to get in under PDCs (even thouhg anti-seeker PDC has max range 2 in Adamant... hmm...).
Q: That is, unless you are given the ability to restrict combinations of mounts. http://forum.shrapnelgames.com/images/icons/icon12.gif [ July 01, 2003, 18:37: Message edited by: Imperator Fyron ] |
Re: Mount question
Yes, I know :}
It is, in part, because of your mod I'm so sure about the range affect on seekers. I wish PVK will introduce such mounts to Proportions WPs ... :} |
Re: Mount question
My smiles are atypical. http://forum.shrapnelgames.com/image...s/rolleyes.gif
More accuratly - Bottle of Rioha is the reason ! http://forum.shrapnelgames.com/images/icons/icon7.gif [ July 01, 2003, 21:00: Message edited by: oleg ] |
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