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-   -   Mount question (http://forum.shrapnelgames.com/showthread.php?t=9823)

Q July 1st, 2003 11:46 AM

Mount question
 
Sorry if this has been asked before but I could not find the answer in the forum:

Is it possible to use more than one mount for the same component in combination?

Example: you have a nano-mount that reduces the size of all (ship-)components. Can you combine this with a weapon mount? Or do you have to create an entire series of new mounts that combine the nano-effect and the weapon mounts together?

Suicide Junkie July 1st, 2003 03:40 PM

Re: Mount question
 
Only one mount at a time...

Just imagine if you were able to combine a large and a heavy mount with a massive mount!

trooper July 1st, 2003 04:23 PM

Re: Mount question
 
a ship-sized weapon ? damages : 5k, range : 25 squares. Seems scary...

BTW, is it possible to create mounts for missiles ?

oleg July 1st, 2003 04:39 PM

Re: Mount question
 
Quote:

Originally posted by trooper:
...BTW, is it possible to create mounts for missiles ?
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, for size. But not for damage or range. http://forum.shrapnelgames.com/images/icons/icon9.gif

actually, you can create a mount for range and missile will be launch at longer distance but it will still expire after traveling the default distance.

I think it can be of some use for weapon platform or bases - if ships move toward planet, earlier launch is a good idea !

Q July 1st, 2003 06:33 PM

Re: Mount question
 
Quote:

Originally posted by Suicide Junkie:
Only one mount at a time...

Just imagine if you were able to combine a large and a heavy mount with a massive mount!

<font size="2" face="Verdana, Helvetica, sans-serif">Thank you for the quick answer. You are of course right that the abuse possibilities might get huge if you could combine different mounts.

Fyron July 1st, 2003 07:35 PM

Re: Mount question
 
Oleg, check out Adamant Mod. It has 6 mounts for missiles that let the missiles fire early or late (increase range, decrease range) for different roles in combat. You might want to fire early to catch those missile dancers, for example. Or, fire late to get in under PDCs (even thouhg anti-seeker PDC has max range 2 in Adamant... hmm...).

Q:
That is, unless you are given the ability to restrict combinations of mounts. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ July 01, 2003, 18:37: Message edited by: Imperator Fyron ]

oleg July 1st, 2003 09:45 PM

Re: Mount question
 
Yes, I know :}

It is, in part, because of your mod I'm so sure about the range affect on seekers.

I wish PVK will introduce such mounts to Proportions WPs ... :}

oleg July 1st, 2003 09:49 PM

Re: Mount question
 
My smiles are atypical. http://forum.shrapnelgames.com/image...s/rolleyes.gif

More accuratly - Bottle of Rioha is the reason ! http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 01, 2003, 21:00: Message edited by: oleg ]


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