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Planet - Plague Cured Event
Guess what? It works fine! http://forum.shrapnelgames.com/images/icons/icon10.gif
Straight from the horse's mouth: The Plague Cured event will cure a planet that is plagued. When it occurs, the game will create a list of all plagued planets that you own. Then it will randomly pick one to cure. [ July 01, 2003, 20:12: Message edited by: Imperator Fyron ] |
Re: Planet - Plague Cured Event
What if you don't have a sick planet? http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Planet - Plague Cured Event
Keen!
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Re: Planet - Plague Cured Event
If there is no sick planet then the event would do nothing, so no big deal.
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Re: Planet - Plague Cured Event
But the thing about it being an event is how often will this happen at the right time in order to cure your plagues?
It would of course, still be better to cure to plague with a medical bay on a ship. http://forum.shrapnelgames.com/images/icons/icon7.gif [ July 01, 2003, 22:19: Message edited by: Ragnarok ] |
Re: Planet - Plague Cured Event
Which is why it is a miraculous cure. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Planet - Plague Cured Event
Hey, and if it's an event, then you could make it an intel project! http://forum.shrapnelgames.com/images/icons/tongue.gif
"The plague on Butukret IX has been cured by operatives of a foreign empire. We suspect the Mysterion Empire of this unimaginable act of mercy." http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Planet - Plague Cured Event
I considered that, but you would only want to use it on an ally, and that would require you to give up your stored points in CI. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Planet - Plague Cured Event
Quote:
It's a pity there isn't a "good intel" flag for intelligence projects that would allow you to target your own/an ally's empire without disturbing CI - this would be a good application for it. |
Re: Planet - Plague Cured Event
Yes, in that case their CI is already down. But, what about random plagues? That is where it gets tricky.
I think I will have to add them to Adamant anyways, but it is still a tricky issue. http://forum.shrapnelgames.com/images/icons/icon12.gif [ July 02, 2003, 07:13: Message edited by: Imperator Fyron ] |
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