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-   -   Warp Weapons (http://forum.shrapnelgames.com/showthread.php?t=9849)

dbt1949 July 3rd, 2003 06:14 PM

Warp Weapons
 
I just tried them out for the first time in my Last game and didn't think too much about them. However,I been thinking(always a dangerous thing).
What about using them defensively for support ships? Especially those than don't travel with the fleet.

Taera July 3rd, 2003 10:29 PM

Re: Warp Weapons
 
old, good idea. while its a little of a gamble, plus not-the-best range, but unlike tractor/repulser they're not dependant on tonnage - which is always a good thing. Remember though that your support ships are very unlikely to hit. (no experience, facing enemies with probably stealth*scattering armor)

Master Belisarius July 4th, 2003 12:58 AM

Re: Warp Weapons
 
Quote:

Originally posted by dbt1949:
I just tried them out for the first time in my Last game and didn't think too much about them. However,I been thinking(always a dangerous thing).
What about using them defensively for support ships? Especially those than don't travel with the fleet.

<font size="2" face="Verdana, Helvetica, sans-serif">I was using them in my AI races form most of non-combat ships...
In the time when the Ionic Dispersers were able to skip shields, the WP with ID + WormHole Beam were very effective defending planets.

Taera July 4th, 2003 02:01 AM

Re: Warp Weapons
 
you know, they still are... probably http://forum.shrapnelgames.com/images/icons/tongue.gif just mix SD/ID and ID/WG on the WP's and thats it http://forum.shrapnelgames.com/images/icons/icon7.gif

dbt1949 July 4th, 2003 02:59 AM

Re: Warp Weapons
 
Thanks guys!

David E. Gervais July 8th, 2003 02:08 AM

Re: Warp Weapons
 
Yeah, Thanks guys, thanks a LOT! http://forum.shrapnelgames.com/images/icons/icon12.gif


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