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-   -   Design Names (http://forum.shrapnelgames.com/showthread.php?t=9883)

Rojero July 8th, 2003 08:59 AM

Design Names
 
when creating design names for ships, what is the minimum do you need to have in the list?

dogscoff July 8th, 2003 09:43 AM

Re: Design Names
 
Nope, not at all. However, if you're planning to use the file with an AI yoou'll probably need a good few hundred entries, becasue the AI dos gobble them up. Human players tend to be (usually) more economical with their names.

Fyron July 8th, 2003 09:52 AM

Re: Design Names
 
Quote:

Human players tend to be (usually) more economical with their names.
<font size="2" face="Verdana, Helvetica, sans-serif">You'd think that. http://forum.shrapnelgames.com/images/icons/icon12.gif

Andrés July 8th, 2003 10:43 PM

Re: Design Names
 
AI will run out of names in a long game and start naming ships 'design 4002' if the list is not long enough.

Rojero July 8th, 2003 10:58 PM

Re: Design Names
 
So what do you think? 100? 1000?

Fyron July 8th, 2003 11:06 PM

Re: Design Names
 
100 is certainly not enough. 1000 is probably more than the AI will need.

Taera July 9th, 2003 07:55 AM

Re: Design Names
 
it depends on the length of the game... an AI with several types of attack ships, WPs, fighters and sats (etc) might need well over that.

Loser July 9th, 2003 02:34 PM

Re: Design Names
 
I do the same a trooper, but use acronyms, indicate what they're carrying (APB12.4 is four Anti-Proton Beam XII, (c6k/s~) is 6,000 kt of Cargo and unlimited supplies), and so on). That way I can tell what a ship is any time and I can tell the ones I've named form the ones that haven't yet earned a name.

Of course, were I playing against humans this would be a bad idea. Wouldn't want some KotH veteran to be able to tell my colonizer Light Cruiser from my mine layer Light Cruiser.

But I havn't put them in a file, I just type them in as I go. Maybe a file would be better....

Andrés July 9th, 2003 04:57 PM

Re: Design Names
 
Roman numerals are limited to XV or XX, I don't remember the exact number.
I think there have been some improvements in a patch but a good AI in a large galaxy used to run out of names in a long game if its design name list was shorter than 2,000 or 3,000 names http://forum.shrapnelgames.com/images/icons/shock.gif

Using acronyms will let your enemy know your designs without need to scan them. Designations go to the design type, names are just to distract.

[ July 09, 2003, 16:01: Message edited by: Andres ]

Slick July 9th, 2003 05:32 PM

Re: Design Names
 
Then again, it is a great deception to use those names or acronyms against humans. Maybe your "Princess class Population Transport" looking so plump and vunerable there all alone on the warp point ***bats eyelashes*** is really your newest unnamed fully trained Violator class APB12 assault ship just waiting for juicy little ships to come by.

Slick.


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